WebTalk: a 3D collaborative environment to access the Web. - Paolo Paolini; Thimoty Barbieri; Paolo Loiudice; Francesca Alonzo; Matteo Arru; Marco Zanti; Giuliano Gaia (Eurographics (Short Presentations), 1999)

Visiting a museum together: How to share a visit to a virtual world. - Paolo Paolini; Thimoty Barbieri; Paolo Loiudice; Francesca Alonzo; Marco Zanti; Giuliano Gaia (J. Am. Soc. Inf. Sci., 2000)

Usability, design and content issues of mobile apps for cultural heritage promotion: the Malta Culture Guide experience. - Stefania Boiano; Jonathan P. Bowen; Giuliano Gaia (EVA, 2012)

Real-time Messaging Platforms for Storytelling and Gamification in Museums: A case history in Milan. - Stefania Boiano; Pietro Cuomo; Giuliano Gaia (EVA, 2016)

Engaging Museum Visitors with AI: The Case of Chatbots. - Giuliano Gaia; Stefania Boiano; Ann Borda (Museums and Digital Culture, 2019)

Museum Websites of the First Wave: The rise of the virtual museum. - Giuliano Gaia; Stefania Boiano; Jonathan P. Bowen; Ann Borda (EVA, 2020)

Vignettes of Computer-based Museum Interactive and Games Software through the Years. - Stefania Boiano; Ann Borda; Jonathan P. Bowen; Giuliano Gaia; Tula Giannini (EVA, 2022)

The Digital Lens. - Jonathan P. Bowen; Tula Giannini; Terrence Masson; Giuliano Gaia; Graham Diprose (EVA, 2023)

Augmented Reality in Digital Art: Case Histories and Future Directions. - Giuliano Gaia; Stefania Boiano (The Arts and Computational Culture, 2024)

Ethical AI and Museums: Challenges and new directions. - Stefania Boiano; Ann Borda; Giuliano Gaia; Guido Di Fraia (EVA, 2024)

Uncanny Guide? The impact of AI on the museum experience. - Stefania Boiano; Ann Borda; Giuliano Gaia; Devnath Cavallaro (EVA, 2025)