Action-Sound Latency: Are Our Tools Fast Enough? - Andrew P. McPherson; Robert H. Jack; Giulio Moro (NIME, 2016)

residUUm: user mapping and performance strategies for multilayered live audiovisual generation. - Ireti Olowe; Giulio Moro; Mathieu Barthet (NIME, 2016)

Building a Maker Community Around an Open Hardware Platform. - Fabio Morreale; Giulio Moro; Alan Chamberlain; Steve Benford; Andrew P. McPherson (CHI, 2017)

A platform for low-latency continuous keyboard sensing and sound generation. - Giulio Moro; Andrew P. McPherson (NIME, 2020)

Performer Experience on a Continuous Keyboard Instrument. - Giulio Moro; Andrew P. McPherson (Comput. Music. J., 2021)