Exploiting GPUs for multi-agent path planning on grid maps. - Giuseppe Caggianese; Ugo Erra (HPCS, 2012)

GPU Accelerated Multi-agent Path Planning Based on Grid Space Decomposition. - Giuseppe Caggianese; Ugo Erra (ICCS, 2012)

Using the GPU to Green an Intensive and Massive Computation System. - Giuseppe Scanniello; Ugo Erra; Giuseppe Caggianese; Carmine Gravino (CSMR, 2013)

Parallel Hierarchical A* for Multi Agent-Based Simulation on the GPU. - Giuseppe Caggianese; Ugo Erra (Euro-Par Workshops, 2013)

Natural Interaction and Wearable Augmented Reality for the Enjoyment of the Cultural Heritage in Outdoor Conditions. - Giuseppe Caggianese; Pietro Neroni; Luigi Gallo (AVR, 2014)

Design and Preliminary Evaluation of a Touchless Interface for Manipulating Virtual Heritage Artefacts. - Giuseppe Caggianese; Luigi Gallo; Giuseppe De Pietro (SITIS, 2014)

User-Driven View Management for Wearable Augmented Reality Systems in the Cultural Heritage Domain. - Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (3PGCIC, 2015)

Design and Preliminary Evaluation of Free-Hand Travel Techniques for Wearable Immersive Virtual Reality Systems with Egocentric Sensing. - Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (AVR, 2015)

Robust fingertip detection in egocentric vision under varying illumination conditions. - Nadia Brancati; Giuseppe Caggianese; Maria Frucci; Luigi Gallo; Pietro Neroni (ICME Workshops, 2015)

Usability Evaluation of a Wearable Augmented Reality System for the Enjoyment of the Cultural Heritage. - Nadia Brancati; Giuseppe Caggianese; Giuseppe De Pietro; Maria Frucci; Luigi Gallo; Pietro Neroni (SITIS, 2015)

On the Effect of Exploiting GPUs for a More Eco-Sustainable Lease of Life. - Giuseppe Scanniello; Ugo Erra; Giuseppe Caggianese; Carmine Gravino (Int. J. Softw. Eng. Knowl. Eng., 2015)

Approximate TF-IDF based on topic extraction from massive message stream using the GPU. - Ugo Erra; Sabrina Senatore; Fernando Minnella; Giuseppe Caggianese (Inf. Sci., 2015)

Smart Underground: Enhancing Cultural Heritage Information Access and Management through Proximity-Based Interaction. - Giuseppe Caggianese; Luigi Gallo (3PGCIC, 2016)

An Investigation of Leap Motion Based 3D Manipulation Techniques for Use in Egocentric Viewpoint. - Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (AVR (2), 2016)

SmartCARE - An ICT Platform in the Domain of Stroke Pathology to Manage Rehabilitation Treatment and Telemonitoring at Home. - Francesco Adinolfi; Giuseppe Caggianese; Luigi Gallo; Juan Grosso; Francesco Infarinato; Nazzareno Marchese; Patrizio Sale; Emiliano Spaltro (IIMSS, 2016)

Touchless Disambiguation Techniques for Wearable Augmented Reality Systems. - Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (IIMSS, 2016)

An Interactive 3D Holographic Pyramid for Museum Exhibition. - Fabrizia Bovier; Giuseppe Caggianese; Giuseppe De Pietro; Luigi Gallo; Pietro Neroni (SITIS, 2016)

A Rehabilitation System for Post-operative Heart Surgery. - Giuseppe Caggianese; Mariaconsiglia Calabrese; Vincenzo De Maio; Giuseppe De Pietro; Armando Faggiano; Luigi Gallo; Giovanna Sannino; Carmine Vecchione (IIMSS, 2017)

Cardiac Surgery Rehabilitation System (CSRS) for a Personalized Support to Patients. - Giuseppe Caggianese; Mariaconsiglia Calabrese; Luigi Gallo; Giovanna Sannino; Carmine Vecchione (SITIS, 2017)

Experiencing touchless interaction with augmented content on wearable head-mounted displays in cultural heritage applications. - Nadia Brancati; Giuseppe Caggianese; Maria Frucci; Luigi Gallo; Pietro Neroni (Pers. Ubiquitous Comput., 2017)

Towards a Virtual Reality Cognitive Training System for Mild Cognitive Impairment and Alzheimer's Disease Patients. - Giuseppe Caggianese; Andrea Chirico; Giuseppe De Pietro; Luigi Gallo; Antonio Giordano; Marco Predazzi; Pietro Neroni (AINA Workshops, 2018)

The Vive Controllers vs. Leap Motion for Interactions in Virtual Environments: A Comparative Evaluation. - Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (IIMSS, 2018)

Exploring the Feasibility of Diegetic User Interfaces in Immersive Virtual Exhibitions within the Cultural Heritage. - Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (SITIS, 2018)

Evaluation of spatial interaction techniques for virtual heritage applications: A case study of an interactive holographic projection. - Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (Future Gener. Comput. Syst., 2018)

Situated Visualization in Augmented Reality: Exploring Information Seeking Strategies. - Giuseppe Caggianese; Valerio Colonnese; Luigi Gallo (SITIS, 2019)

Serious Games and In-Cloud Data Analytics for the Virtualization and Personalization of Rehabilitation Treatments. - Giuseppe Caggianese; Salvatore Cuomo; Massimo Esposito; Marco Franceschini; Luigi Gallo; Francesco Infarinato; Aniello Minutolo; Francesco Piccialli; Paola Romano (IEEE Trans. Ind. Informatics, 2019)

Freehand-Steering Locomotion Techniques for Immersive Virtual Environments: A Comparative Evaluation. - Giuseppe Caggianese; Nicola Capece; Ugo Erra; Luigi Gallo; Michele Rinaldi (Int. J. Hum. Comput. Interact., 2020)

Discovering Leonardo with artificial intelligence and holograms: A user study. - Giuseppe Caggianese; Giuseppe De Pietro; Massimo Esposito; Luigi Gallo; Aniello Minutolo; Pietro Neroni (Pattern Recognit. Lett., 2020)

Field of View Limitation-Driven Design of a Mixed Reality Game for Heritage Sites. - Giuseppe Caggianese; Luigi Gallo (INTERACT (5), 2021)

Human Augmentation: An Enactive Perspective. - Agnese Augello; Giuseppe Caggianese; Luigi Gallo (XR (1), 2022)

Safeguarding Face-To-Face Communication in Augmented Reality: An Adaptive Interface. - Luigi Casoria; Luigi Gallo; Giuseppe Caggianese (MetroXRAINE, 2022)

MET-iquette: enabling virtual agents to have a social compliant behavior in the Metaverse. - Luigi Gatto; Giuseppe Fulvio Gaglio; Agnese Augello; Giuseppe Caggianese; Luigi Gallo; Marco La Cascia (SITIS, 2022)

Design Strategies to Enhance Awareness in MR Collaborative Systems. - Agnese Augello; Giuseppe Caggianese; Luigi Gallo; Pietro Neroni (XR (1), 2023)

Coordinating Systems of Digital Twins with Digital Practices. - Luca Sabatucci; Agnese Augello; Giuseppe Caggianese; Luigi Gallo (EUMAS, 2023)

Digital Practices: Introducing Social Dimension in Digital Twins. - Luca Sabatucci; Agnese Augello; Giuseppe Caggianese; Luigi Gallo (MetroXRAINE, 2023)

Augmenting Collaborative Practices: The Hololiver Case Study. - Agnese Augello; Giuseppe Caggianese; Luigi Casoria; Luigi Gallo; Roberto Montalti; Pietro Neroni; Gianluca Rompianesi; Roberto Troisi (SITIS, 2023)

Envisioning Digital Practices in the Metaverse: A Methodological Perspective. - Luca Sabatucci; Agnese Augello; Giuseppe Caggianese; Luigi Gallo (Future Internet, 2023)

Serious Games as Emerging E-Health Interventions: Design of an Exergame for the SMILER Project. - Agnese Augello; Giuseppe Caggianese; Giuseppe Fulvio Gaglio; Luigi Gallo; Velia Malizia; Stefania La Grutta; Giancarlo Tancredi; Attilio Turchetta; Rosa Anna Vacca; Iris Scala (GALA, 2024)

Enriching Metaverse with Memories Through Generative AI: A Case Study. - Maria Rausa; Salvatore Gaglio; Agnese Augello; Giuseppe Caggianese; Silvia Franchini; Luigi Gallo; Luca Sabatucci (MetroXRAINE, 2024)

Real-Time 3D Posture Tracking for Surgeons in Pediatric Minimally Invasive Surgery. - Pietro Neroni; Giuseppe Caggianese; Ciro Esposito; Luigi Gallo (CSEDU (1), 2025)