Learning landmark triples by experimentation. - Robin R. Murphy; David Hershberger; Glenn Blauvelt (Robotics Auton. Syst., 1997)

The rototack: designing a computationally-enhanced craft item. - Thomas Wrensch; Glenn Blauvelt; Michael Eisenberg (Designing Augmented Reality Environments, 2000)

Integrating craft materials and computation. - Glenn Blauvelt; Thomas Wrensch; Michael Eisenberg (Knowl. Based Syst., 2000)

MachineShop: Steps toward Exploring Novel I/O Devices for Computational Craftwork. - Glenn Blauvelt; Michael Eisenberg (ICALT, 2001)

As we may print: new directions in output devices and computational crafts for children. - Michael Eisenberg; Ann Eisenberg; Sue Hendrix; Glenn Blauvelt; Diana Butter; Jeremy Garcia; Ryan Lewis; Tyler Nielsen (IDC, 2003)

The homespun museum: computers, fabrication, and the design of personalized exhibits. - Michael Eisenberg; Nwanua Elumeze; Leah Buechley; Glenn Blauvelt; Sue Hendrix; Ann Eisenberg (Creativity & Cognition, 2005)