Computer technology and the artistic process: how the computer industry changes the form and function of art. - Jane Flint DeKoven; Tim Binkley; Glenn Entis; Delle Maxwell; Alvy Ray Smith (SIGGRAPH, 1994)

Games: the dominant medium of the future. - Bob Nicoll; Glenn Entis; Patrick Gilmore; J. C. Herz; Alex Pham; Will Wright; Ken Perlin (SIGGRAPH Abstracts and Applications, 2002)

New power, new problems: what the videogames industry is learning about realism. - Glenn Entis (NPAR, 2008)

Beyond Badges - Gamification for the Real World. - Glenn Entis (ICEC, 2011)

StyleDrop: Text-to-Image Synthesis of Any Style. - Kihyuk Sohn; Lu Jiang 004; Jarred Barber; Kimin Lee; Nataniel Ruiz; Dilip Krishnan; Huiwen Chang; Yuanzhen Li; Irfan Essa; Michael Rubinstein; Yuan Hao; Glenn Entis; et al. (NeurIPS, 2023)

StyleDrop: Text-to-Image Generation in Any Style. - Kihyuk Sohn; Nataniel Ruiz; Kimin Lee; Daniel Castro Chin; Irina Blok; Huiwen Chang; Jarred Barber; Lu Jiang 004; Glenn Entis; Yuanzhen Li; Yuan Hao; Irfan Essa; et al. (CoRR, 2023)

Parrot: Pareto-Optimal Multi-reward Reinforcement Learning Framework for Text-to-Image Generation. - Seung Hyun Lee; Yinxiao Li; Junjie Ke; Innfarn Yoo; Han Zhang 010; Jiahui Yu; Qifei Wang; Fei Deng 001; Glenn Entis; Junfeng He; Gang Li 021; Sangpil Kim; et al. (ECCV (38), 2024)