Augmented reality in science laboratories: The effects of augmented reality on university students' laboratory skills and attitudes toward science laboratories. - Murat Akçayir; Gökçe Akçayir; Hüseyin Miraç Pektas; Mehmet Akif Ocak (Comput. Hum. Behav., 2016)

What makes you a digital native? Is it enough to be born after 1980? - Murat Akçayir; Hakan Dündar; Gökçe Akçayir (Comput. Hum. Behav., 2016)

Why do faculty members use or not use social networking sites for education? - Gökçe Akçayir (Comput. Hum. Behav., 2017)

The flipped classroom: A review of its advantages and challenges. - Gökçe Akçayir; Murat Akçayir (Comput. Educ., 2018)

Accommodating Indigenous People When Using Technology to Learn Their Ancestral Language. - Delaney Lothian; Gökçe Akçayir; Carrie Demmans Epp (SLLL@AIED, 2019)

Mature ELLs' Perceptions Towards Automated and Peer Writing Feedback. - Amna Liaqat; Gökçe Akçayir; Carrie Demmans Epp; Cosmin Munteanu (EC-TEL, 2019)

SoundHunters: Increasing Learner Phonological Awareness in Plains Cree. - Delaney Lothian; Gökçe Akçayir; Anaka Sparrow; Owen Mcleod; Carrie Demmans Epp (AIED (1), 2020)

Exploring Augmented Reality Games in Accessible Learning: A Systematic Review. - Minghao Cai; Gökçe Akçayir; Carrie Demmans Epp (CoRR, 2021)