Para uma herança cultural significante: uma intervenção do ponto de vista do design - Gonçalo Gomes (2016)

Design for Social Innovation Supported by Social Based Technologies. - Teresa Franqueira; Gonçalo Gomes (HCI (21), 2017)

Developing a Toolkit to Game Design: The Gamers4Nature Project: from Concept to Artefact. - Pedro Beça; Mónica Aresta; Ana Isabel Veloso; Rita Santos; Eduardo Ferreira; Sofia Jervis; Gonçalo Gomes; Cláudia Ortet; Mariana Pereira; Sofia Ribeiro (FDG, 2020)

Students as Game Creators. Easing the game construction process by using a toolkit to game design. - Pedro Beça; Mónica Aresta; Rita Santos; Ana Isabel Veloso; Gonçalo Gomes (IxD&A, 2022)

Accurate and Well-Calibrated ICD Code Assignment Through Attention Over Diverse Label Embeddings. - Gonçalo Gomes; Isabel Coutinho; Bruno Martins 001 (EACL (1), 2024)

Evaluation of Multilingual Image Captioning: How far can we get with CLIP models? - Gonçalo Gomes; Chrysoula Zerva; Bruno Martins 001 (NAACL (Findings), 2025)

A Conformal Risk Control Framework for Granular Word Assessment and Uncertainty Calibration of CLIPScore Quality Estimates. - Gonçalo Gomes; Chrysoula Zerva; Bruno Martins 001 (CoRR, 2025)