Interactive Terrain Rendering van Volume Visualization on the Princeton Engine. - James T. Kaba; James R. Matey; Gordon Stoll; Herb Taylor; Pat Hanrahan (IEEE Visualization, 1992)

Data Parallel Volume Rendering as Line Drawing. - Peter Schröder; Gordon Stoll (VVS, 1992)

Evaluating Multi-Port Frame Buffer Designs for a Mesh-Connected Multicomputer. - Gordon Stoll; Bin Wei 003; Douglas W. Clark; Edward W. Felten; Kai Li 001; Pat Hanrahan (ISCA, 1995)

Synchronization for a multi-port frame buffer on a mesh-connected multicomputer. - Bin Wei 003; Gordon Stoll; Douglas W. Clark; Edward W. Felten; Kai Li 001; Patrick M. Hanrahan (PRS, 1995)

Simple Models of the Impact of Overlap in Bucket Rendering. - Milton Chen; Gordon Stoll; Homan Igehy; Kekoa Proudfoot; Pat Hanrahan (Workshop on Graphics Hardware, 1998)

The Design of a Parallel Graphics Interface. - Homan Igehy; Gordon Stoll; Pat Hanrahan (SIGGRAPH, 1998)

Performance Analysis and Visualization of Parallel Systems Using SimOS and Rivet: A Case Study. - Robert P. Bosch Jr.; Chris Stolte; Gordon Stoll; Mendel Rosenblum; Pat Hanrahan (HPCA, 2000)

WireGL: a scalable graphics system for clusters. - Greg Humphreys; Matthew Eldridge; Ian Buck; Gordon Stoll; Matthew Everett; Pat Hanrahan (SIGGRAPH, 2001)

Lightning-2: a high-performance display subsystem for PC clusters. - Gordon Stoll; Matthew Eldridge; Dan Patterson; Art Webb; Steven Berman; Richard M. Levy; Chris Caywood; Milton Taveira; Stephen Hunt; Pat Hanrahan (SIGGRAPH, 2001)

Introduction to real-time ray tracing. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

Parallel & distributed processing. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

Rendering massive models. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

Custom hardware support for realtime ray tracing. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

Razor: An architecture for dynamic multiresolution ray tracing. - Peter Djeu; Warren A. Hunt; Rui Wang 003; Ikrima Elhassan; Gordon Stoll; William R. Mark (ACM Trans. Graph., 2011)