Describing software design in Ada. - Grady Booch (ACM SIGPLAN Notices, 1981)

The educational issues confronting Ada (Panel Discussion). - Hal Hart; Vance A. Mall; Phil Miller; Peter Wegner; Grady Booch (SIGCSE, 1982)

Naming subprograms with clarity. - Grady Booch (ACM SIGPLAN Notices, 1982)

Object-Oriented Programming without an Object-Oriented Language - Panel. - Grady Booch; Ed Seidewitz; Mike Start; Donald Firesmith (OOPSLA, 1986)

Transition to Ada for complex software systems. - Grady Booch; Larry E. Druffel (WADAS, 1986)

Object-Oriented Development. - Grady Booch (IEEE Trans. Software Eng., 1986)

The Design Ada Systems for Reusable Components. - Grady Booch (COMPCON, 1987)

Panel: Using Ada within an Object-Oriented Software Development Paradigm. - Steve Nies; Grady Booch; Richard P. Simonian; Ed Harris (OOPSLA, 1989)

Object-Oriented Design with Applications - Grady Booch (Benjamin/Cummings, 1990)

The Design of the C++ Booch Components. - Grady Booch; Michael Vilot (OOPSLA/ECOOP, 1990)

Can Structured Methods be Objectified? (Panel). - Kent L. Beck; Grady Booch; Peter Coad; Meilir Page-Jones; Paul Ward (OOPSLA, 1991)

The Role of Methods and CASE in OO Development (Panel). - Rick DeNatale; Grady Booch; Peter Coad; Dave A. Thomas; John Tibbets (OOPSLA, 1992)

Object-Oriented Design with 2176A. - Grady Booch (TRI-Ada Tutorials (1), 1992)

The end of objects and the last programmer (Invited talk). - Grady Booch (OOPSLA Addendum, 1992)

The pragmatics of building object-oriented systems (abstract). - Grady Booch (OOPSLA Addendum, 1992)

Introduction to object-oriented design (abstract). - Lori Stipp; Grady Booch (OOPSLA Addendum, 1992)

How to Get a Paper Accepted at OOPSLA (Panel). - Ralph E. Johnson; Kent L. Beck; Grady Booch; William R. Cook; Richard P. Gabriel; Rebecca Wirfs-Brock (OOPSLA, 1993)

Panel - Which Method is Best? - Rich Mendez; Rebecca Wirfs-Brock; James E. Rumbaugh; Stephen J. Mellor; Ivar Jacobson; Grady Booch (OOPSLA, 1993)

Software engineering with Ada (3. ed.). - Grady Booch; Doug Bryan (Benjamin/Cummings, 1994)

Objektorientierte Analyse und Design - mit praktischen Anwendungsbeispielen. - Grady Booch (Addison-Wesley, 1994)

How Do Teams Shape Objects ? - How Di Object Shape Teams ? (Panel). - Steven Fraser 001; Kent L. Beck; Grady Booch; Derek Coleman; James Coplien; Richard Helm; Kenneth S. Rubin (OOPSLA, 1994)

Methodology Standards: Help or Hindrance? - David E. Monarchi; Grady Booch; Brian Henderson-Sellers; Ivar Jacobson; Stephen J. Mellor; James E. Rumbaugh; Rebecca Wirfs-Brock (OOPSLA, 1994)

How do teams shape objects? - how do objects shape teams? - Steven Fraser 001; Honna Segel; Kent L. Beck; Grady Booch; Derek Coleman; James Coplien; Richard Helm; Kenneth S. Rubin (OOPSLA Addendum, 1994)

"Methodology standards: help or hindrance?" held at OOPSIA 94 October 1994, Portland, Oregon: Report on panel. - David E. Monarchi; Brian Henderson-Sellers; Grady Booch; Ivar Jacobson; Stephen J. Mellor; James E. Rumbaugh; Rebecca Wirfs-Brock (OOPSLA Addendum, 1994)

Coming of Age in an Object-Oriented World. - Grady Booch (IEEE Softw., 1994)

Object-oriented analysis and design with applications (2. ed.). - Grady Booch (Addison-Wesley, 1995)

Patterns: Cult to Culture? - Panel Session. - Steven Fraser 001; Grady Booch; Frank Buschmann; James Coplien; Ivar Jacobson; Norman L. Kerth; Mary Beth Rosson (OOPSLA, 1995)

Patterns (Panel): cult to culture?. - Steven Fraser 001; Honna Segel; Grady Booch; Frank Buschmann; James Coplien; Norman L. Kerth; Ivar Jacobson; Mary Beth Rosson (OOPSLA Addendum, 1995)

Best of Booch - designing strategies for object technology. - Grady Booch (SIGS Books, 1996)

Translation: Myth or Reality? (Panel Session). - Steven Fraser 001; Robert C. Martin; Stephen J. Mellor; Michael Lee; Grady Booch; Stephen Garone; Martin Fowler; Douglas C. Schmidt; Marie Lenzi (OOPSLA, 1996)

Managing Object-Oriented Software Development. - Grady Booch (Ann. Softw. Eng., 1996)

Beyond the Hype: Do Patterns and Frameworks Reduce Discovery Costs? (Panel). - Steven Fraser 001; Kent L. Beck; Grady Booch; James Coplien; Ralph E. Johnson; Bill Opdyke (OOPSLA, 1997)

Leaving Kansas. - Grady Booch (IEEE Softw., 1998)

Guest Editors' Introduction: Component-Based Software Engineering. - Wojtek Kozaczynski; Grady Booch (IEEE Softw., 1998)

The unified software development process - the complete guide to the unified process from the original designers. - Ivar Jacobson; Grady Booch; James E. Rumbaugh (Addison-Wesley, 1999)

The unified modeling language user guide - the ultimate tutorial to the UML from the original designers. - Grady Booch; James E. Rumbaugh; Ivar Jacobson (Addison-Wesley-Longman, 1999)

The unified modeling language reference manual. - James E. Rumbaugh; Ivar Jacobson; Grady Booch (Addison-Wesley-Longman, 1999)

UML in Action - Guest Editor's Introduction. - Grady Booch (Commun. ACM, 1999)

The Unified Modeling Language User Guide. - Grady Booch; James E. Rumbaugh; Ivar Jacobson (J. Database Manag., 1999)

Excerpt from "The Unified Software Development Process": The Unified Process. - Ivar Jacobson; Grady Booch; James E. Rumbaugh (IEEE Softw., 1999)

The future of software (abstract of invited presentation). - Grady Booch (ICSE, 2000)

Developing the future. - Grady Booch (Commun. ACM, 2001)

Reusing Open-Source Software and Practices: The Impact of Open-Source on Commercial Vendors. - Alan W. Brown; Grady Booch (ICSR, 2002)

Growing the UML. - Grady Booch (Softw. Syst. Model., 2002)

Collaborative Development Environments. - Grady Booch; Alan W. Brown (Adv. Comput., 2003)

The unified modeling language reference manuel - covers UML 2.0, Second Edition. - James E. Rumbaugh; Ivar Jacobson; Grady Booch (Addison-Wesley, 2005)

The unified modeling language user guide - covers UML 2.0, Second Edition. - Grady Booch; James E. Rumbaugh; Ivar Jacobson (Addison-Wesley, 2005)

On creating a handbook of software architecture. - Grady Booch (OOPSLA Companion, 2005)

Echoes?: structured design and modern software practices. - Steven Fraser 001; Kent L. Beck; Grady Booch; Larry L. Constantine; Brian Henderson-Sellers; Steve McConnell; Rebecca Wirfs-Brock; Edward Yourdon (OOPSLA Companion, 2005)

Quantitative Observation and Theoretical Construction in Software Architecture. - Grady Booch (WICSA, 2005)

On Architecture. - Grady Booch (IEEE Softw., 2006)

The Accidental Architecture. - Grady Booch (IEEE Softw., 2006)

From Small to Gargantuan. - Grady Booch (IEEE Softw., 2006)

Goodness of Fit. - Grady Booch (IEEE Softw., 2006)

Object-oriented analysis and design with applications, Third Edition. - Grady Booch; Robert A. Maksimchuk; Michael W. Engle; Bobbi J. Young; Jim Conallen (Addison-Wesley, 2007)

Readn', writ'n, 'rithmetic...and code'n. - Grady Booch (SIGCSE, 2007)

It Is What It Is Because It Was What It Was. - Grady Booch (IEEE Softw., 2007)

Speaking Truth to Power. - Grady Booch (IEEE Softw., 2007)

The Irrelevance of Architecture. - Grady Booch (IEEE Softw., 2007)

The Well-Tempered Architecture. - Grady Booch (IEEE Softw., 2007)

The Economics of Architecture-First. - Grady Booch (IEEE Softw., 2007)

Artifacts and Process. - Grady Booch (IEEE Softw., 2007)

Software Archeology and the Handbook of Software Architecture. - Grady Booch (Workshop Software Reengineering, 2008)

Object-oriented analysis and design with applications, third edition. - Grady Booch; Robert A. Maksimchuk; Michael W. Engle; Bobbi J. Young; Jim Conallen; Kelli A. Houston (ACM SIGSOFT Softw. Eng. Notes, 2008)

Morality and the Software Architect. - Grady Booch (IEEE Softw., 2008)

Tribal Memory. - Grady Booch (IEEE Softw., 2008)

Architectural Organizational Patterns. - Grady Booch (IEEE Softw., 2008)

Measuring Architectural Complexity. - Grady Booch (IEEE Softw., 2008)

Nine Things You Can Do with Old Software. - Grady Booch (IEEE Softw., 2008)

Back to the Future. - Grady Booch (IEEE Softw., 2008)

Software engineering 2.0 & research 2.0. - Denis Avrilionis; Grady Booch; Jean-Marie Favre; Hausi A. Müller (CASCON, 2009)

Architectural Mining: The Other Side of the MDD. - Grady Booch (MoDELS, 2009)

Not with a Bang. - Grady Booch (IEEE Softw., 2009)

The Resting Place of Innovation. - Grady Booch (IEEE Softw., 2009)

Like a River. - Grady Booch (IEEE Softw., 2009)

The Defenestration of Superfluous Architectural Accoutrements. - Grady Booch (IEEE Softw., 2009)

Software Abundance in the Face of Economic Scarcity, Part 1. - Grady Booch (IEEE Softw., 2009)

Software Abundance in the Face of Economic Scarcity, Part 2. - Grady Booch (IEEE Softw., 2009)

Why don't developers draw diagrams? - Grady Booch (SOFTVIS, 2010)

Architecture as a Shared Hallucination. - Grady Booch (IEEE Softw., 2010)

Enterprise Architecture and Technical Architecture. - Grady Booch (IEEE Softw., 2010)

Architecture Reviews. - Grady Booch (IEEE Softw., 2010)

Systems Architecture. - Grady Booch (IEEE Softw., 2010)

An Architectural Oxymoron. - Grady Booch (IEEE Softw., 2010)

The Elephant and the Blind Programmers. - Grady Booch (IEEE Softw., 2010)

Everything i know i learned from ada. - Grady Booch (SIGAda, 2011)

Draw Me a Picture. - Grady Booch (IEEE Softw., 2011)

Dominant Design. - Grady Booch (IEEE Softw., 2011)

The Architect's Journey. - Grady Booch (IEEE Softw., 2011)

The Soul of a New Watson. - Grady Booch (IEEE Softw., 2011)

Unintentional and Unbalanced Transparency. - Grady Booch (IEEE Softw., 2011)

The Architecture of Small Things. - Grady Booch (IEEE Softw., 2011)

The Professional Architect. - Grady Booch (IEEE Softw., 2012)

Facing Future. - Grady Booch (IEEE Softw., 2012)

All Things Unseen. - Grady Booch (IEEE Softw., 2012)

The Human Experience. - Grady Booch (IEEE Softw., 2012)

Three Stories. - Grady Booch (IEEE Softw., 2012)

Woven on the Loom of Sorrow. - Grady Booch (IEEE Softw., 2012)

The Great and Terrible Oz. - Grady Booch (IEEE Softw., 2013)

From Minecraft to Minds. - Grady Booch (IEEE Softw., 2013)

The Wonder Years. - Grady Booch (IEEE Softw., 2013)

The Stories of Possibility. - Grady Booch (IEEE Softw., 2013)

Deus ex Machina. - Grady Booch (IEEE Softw., 2013)

The Human and Ethical Aspects of Big Data. - Grady Booch (IEEE Softw., 2014)

The Stories We Tell Ourselves. - Grady Booch (IEEE Softw., 2014)

The Incredible Lightness of Software. - Grady Booch (IEEE Softw., 2014)

The Big Questions. - Grady Booch (IEEE Softw., 2014)

To Code or Not to Code, That Is the Question. - Grady Booch (IEEE Softw., 2014)

The Persistence of Memory. - Grady Booch (IEEE Softw., 2014)

The Future of Software Engineering (SEIP Keynote). - Grady Booch (ICSE (2), 2015)

Of Boilers, Bit, and Bots. - Grady Booch (IEEE Softw., 2015)

All Watched Over by Machines of Loving Grace. - Grady Booch (IEEE Softw., 2015)

Anarchy and Order. - Grady Booch (IEEE Softw., 2015)

Then a Miracle Occurs. - Grady Booch (IEEE Softw., 2015)

My Autobiography. - Grady Booch (IEEE Softw., 2015)

I, for One, Welcome Our New Computer Overlords. - Grady Booch (IEEE Softw., 2015)

Remembrance of Things Past. - Grady Booch (IEEE Softw., 2016)

The Computational Human. - Grady Booch (IEEE Softw., 2016)

It Is Cold. And Lonely. - Grady Booch (IEEE Softw., 2016)

Disrupting the Disrupters. - Grady Booch (IEEE Softw., 2016)

No Laughing Matter. - Grady Booch (IEEE Softw., 2016)

Once upon a Time. - Grady Booch (IEEE Softw., 2016)

MaestROB: A Robotics Framework for Integrated Orchestration of Low-Level Control and High-Level Reasoning. - Asim Munawar; Giovanni De Magistris; Tu-Hoa Pham; Daiki Kimura; Michiaki Tatsubori; Takao Moriyama; Ryuki Tachibana; Grady Booch (ICRA, 2018)

The History of Software Engineering. - Grady Booch (IEEE Softw., 2018)

The UML and the Rational Unified Process. - Dave Bernstein; Grady Booch (IEEE Softw., 2020)

Thinking Fast and Slow in AI. - Grady Booch; Francesco Fabiano; Lior Horesh; Kiran Kate; Jonathan Lenchner; Nick Linck; Andrea Loreggia; Keerthiram Murugesan; Nicholas Mattei; Francesca Rossi 001; Biplav Srivastava (AAAI, 2021)