Digital Games and Science Learning: Design Principles and Processes to Augment Commercial Game Design Conventions. - Douglas B. Clark; Stephen S. Killingsworth; Mario Martinez-Garza; Grant Van Eaton; Gautam Biswas; John S. Kinnebrew; Pratim Sengupta; Kara Krinks; Deanne Adams; Haifeng Zhang; James Hughes (AIED Workshops, 2013)

Designing Digital Objects to Scaffold Learning. - Grant Van Eaton; Douglas B. Clark; David Beutel (AIED Workshops, 2013)

Levels of Articulated Reasoning in Spontaneous Face-to-Face Collaborations and Online Forum Postings Surrounding a Single-Player Physics Game in Public Middle School Classrooms. - Douglas B. Clark; Blaine E. Smith; Stephanie Zuckerman; Caroline Wilson; Joy Ssebikindu; Grant Van Eaton (CSCL (2), 2013)

Science Sims and Games: Best Design Practices and Fave Flops. - Mina C. Johnson-Glenberg; Caroline Savio-Ramos; Katherine K. Perkins; Emily B. Moore; Robb Lindgren; Douglas B. Clark; Corey E. Brady; Pratim Sengupta; Mario Martinez-Garza; Deanne Adams; Stephen S. Killingsworth; Grant Van Eaton; et al. (ICLS, 2014)

Revoicing, Bridging, and Stuttering Across Formal, Physical, and Virtual Spaces. - Grant Van Eaton; Douglas B. Clark; Pratim Sengupta (Int. J. Gaming Comput. Mediat. Simulations, 2018)