A Distributed Graphics System for Large Tiled Displays. - Greg Humphreys; Pat Hanrahan (IEEE Visualization, 1999)

Tracking Graphics State For Networked Rendering. - Ian Buck; Greg Humphreys; Pat Hanrahan (Workshop on Graphics Hardware, 2000)

Distributed Rendering for Scalable Displays. - Greg Humphreys; Ian Buck; Matthew Eldridge; Pat Hanrahan (SC, 2000)

WireGL: a scalable graphics system for clusters. - Greg Humphreys; Matthew Eldridge; Ian Buck; Gordon Stoll; Matthew Everett; Pat Hanrahan (SIGGRAPH, 2001)

Chromium: a stream-processing framework for interactive rendering on clusters. - Greg Humphreys; Mike Houston; Ren Ng; Randall Frank; Sean Ahern; Peter D. Kirchner; James T. Klosowski (ACM Trans. Graph., 2002)

A stream processing approach to interactive graphics on clusters of workstations. - Greg Humphreys (2002)

Sort-First, Distributed Memory Parallel Visualization and Rendering. - E. Wes Bethel; Greg Humphreys; Brian E. Paul; J. Dean Brederson (IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003)

Non-invasive interactive visualization of dynamic architectural environments. - Christopher Niederauer; Mike Houston; Maneesh Agrawala; Greg Humphreys (ACM Trans. Graph., 2003)

Visualizing Competitive Behaviors in Multi-User Virtual Environments. - Nate Hoobler; Greg Humphreys; Maneesh Agrawala (IEEE Visualization, 2004)

Visualizing dynamic architectural environments. - Mike Houston; Christopher Niederauer; Maneesh Agrawala; Greg Humphreys (Commun. ACM, 2004)

Interactive time-dependent tone mapping using programmable graphics hardware. - Nolan Goodnight; Rui Wang 003; Cliff Woolley; Greg Humphreys (SIGGRAPH Courses, 2005)

A multigrid solver for boundary value problems using programmable graphics hardware. - Nolan Goodnight; Cliff Woolley; Gregory Lewin; David Luebke; Greg Humphreys (SIGGRAPH Courses, 2005)

Scalable, Robust Visualization of Very Large Trees. - Dale Beermann; Tamara Munzner; Greg Humphreys (EuroVis, 2005)

Computation on Programmable Graphics Hardware. - Nolan Goodnight; Rui Wang 003; Greg Humphreys (IEEE Computer Graphics and Applications, 2005)

Applications of Small-Scale Reconfigurability to Graphics Processors. - Kevin Dale; Jeremy W. Sheaffer; Vinu Vijay Kumar; David P. Luebke; Greg Humphreys; Kevin Skadron (ARC, 2006)

Efficient Wavelet Rotation for Environment Map Rendering. - Rui Wang 003; Ren Ng; David P. Luebke; Greg Humphreys (Rendering Techniques, 2006)

A spatial data structure for fast Poisson-disk sample generation. - Daniel Dunbar; Greg Humphreys (ACM Trans. Graph., 2006)

Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras. - Jiajun Zhu; Greg Humphreys; David Koller; Skip Steuart; Rui Wang 003 (3DIM, 2007)

Dynamic prediction of architectural vulnerability from microarchitectural state. - Kristen R. Walcott; Greg Humphreys; Sudhanva Gurumurthi (ISCA, 2007)

Precomputed Radiance Transfer for Real-time Indirect Lighting using a Spectral Mesh Basis. - Rui Wang 003; Jiajun Zhu; Greg Humphreys (Rendering Techniques, 2007)

Efficient Basis Decomposition for Scattered Reflectance Data. - Richard Peter Weistroffer; Kristen R. Walcott; Greg Humphreys; Jason Lawrence (Rendering Techniques, 2007)

4D compression and relighting with high-resolution light transport matrices. - Ewen Cheslack-Postava; Nolan Goodnight; Ren Ng; Ravi Ramamoorthi; Greg Humphreys (SI3D, 2007)

How GPUs Work. - David P. Luebke; Greg Humphreys (Computer, 2007)

Quantifying usability in secure graphics: assessing the user costs of protecting 3D content. - Jiajun Zhu; Jonathan Z. Bakdash; David Koller; Thomas Banton; Dennis Proffitt; Greg Humphreys (APGV, 2008)

Multidimensional adaptive sampling and reconstruction for ray tracing. - Toshiya Hachisuka; Wojciech Jarosz; Richard Peter Weistroffer; Kevin Dale; Greg Humphreys; Matthias Zwicker; Henrik Wann Jensen (ACM Trans. Graph., 2008)

A photometric approach for estimating normals and tangents. - Michael Holroyd; Jason Lawrence; Greg Humphreys; Todd E. Zickler (ACM Trans. Graph., 2008)

Research challenges for digital archives of 3D cultural heritage models. - David Koller; Bernard D. Frischer; Greg Humphreys (ACM Journal on Computing and Cultural Heritage, 2009)

GPU ray tracing. - Steven G. Parker; Heiko Friedrich; David P. Luebke; R. Keith Morley; James Bigler; Jared Hoberock; David K. McAllister; Austin Robison; Andreas Dietrich 001; Greg Humphreys; Morgan McGuire; Martin Stich (Commun. ACM, 2013)