Multiple Agent Roles in an Adaptive Virtual Classroom Environment. - Gregor Mehlmann; Markus Häring; René Bühling; Michael Wißner; Elisabeth André (IVA, 2010)

Increasing Learners' Motivation through Pedagogical Agents: The Cast of Virtual Characters in the DynaLearn ILE. - Michael Wißner; Wouter Beek; Esther Lozano; Gregor Mehlmann; Floris Linnebank; Jochem Liem; Markus Häring; René Bühling; Jorge Gracia; Bert Bredeweg; Elisabeth André (AEGS, 2011)

Character Roles and Interaction in the DynaLearn Intelligent Learning Environment. - Michael Wißner; Wouter Beek; Esther Lozano; Gregor Mehlmann; Floris Linnebank; Jochem Liem; Markus Häring; René Bühling; Jorge Gracia; Bert Bredeweg; Elisabeth André (AIED, 2011)

Exploration of User Reactions to Different Dialog-Based Interaction Styles. - Birgit Endrass; Christoph Klimmt; Gregor Mehlmann; Elisabeth André; Christian Roth 001 (ICIDS, 2011)

Modeling parallel state charts for multithreaded multimodal dialogues. - Gregor Mehlmann; Birgit Endrass; Elisabeth André (ICMI, 2011)

Modeling multimodal integration with event logic charts. - Gregor Ulrich Mehlmann; Elisabeth André (ICMI, 2012)

Visual SceneMaker - a tool for authoring interactive virtual characters. - Patrick Gebhard; Gregor Mehlmann; Michael Kipp (J. Multimodal User Interfaces, 2012)

Exploring interaction strategies for virtual characters to induce stress in simulated job interviews. - Patrick Gebhard; Tobias Baur 001; Ionut Damian; Gregor Mehlmann; Johannes Wagner 001; Elisabeth André (AAMAS, 2014)

Modeling Gaze Mechanisms for Grounding in HRI. - Gregor Mehlmann; Kathrin Janowski; Tobias Baur 001; Markus Häring; Elisabeth André; Patrick Gebhard (ECAI, 2014)

Exploring a Model of Gaze for Grounding in Multimodal HRI. - Gregor Mehlmann; Markus Häring; Kathrin Janowski; Tobias Baur 001; Patrick Gebhard; Elisabeth André (ICMI, 2014)

Designing User-Character Dialog in Interactive Narratives: An Exploratory Experiment. - Birgit Endrass; Christoph Klimmt; Gregor Mehlmann; Elisabeth André; Christian Roth 001 (IEEE Trans. Comput. Intell. AI Games, 2014)

Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training. - Ionut Damian; Tobias Baur 001; Birgit Lugrin; Patrick Gebhard; Gregor Mehlmann; Elisabeth André (AIED, 2015)

Context-Aware Automated Analysis and Annotation of Social Human-Agent Interactions. - Tobias Baur 001; Gregor Mehlmann; Ionut Damian; Florian Lingenfelser; Johannes Wagner 001; Birgit Lugrin; Elisabeth André; Patrick Gebhard (ACM Trans. Interact. Intell. Syst., 2015)

Towards a Multimedia Knowledge-Based Agent with Social Competence and Human Interaction Capabilities. - Leo Wanner; Josep Blat; Stamatia Dasiopoulou; Mónica Domínguez; Gerard Llorach; Simon Mille; Federico Sukno; Eleni Kamateri; Stefanos Vrochidis; Ioannis Kompatsiaris; Elisabeth André; Florian Lingenfelser; et al. (MARMI@ICMR, 2016)

Modeling Grounding for Interactive Social Companions. - Gregor Mehlmann; Kathrin Janowski; Elisabeth André (Künstliche Intell., 2016)

Modeling Interpersonal Coordination and Grounding Behavior in Joint Activities with Social Companions - Gregor Mehlmann (2018)

Designing the Impression of Social Agents' Real-time Interruption Handling. - Patrick Gebhard; Tanja Schneeberger; Gregor Mehlmann; Tobias Baur 001; Elisabeth André (IVA, 2019)

Serious Games for Training Social Skills in Job Interviews. - Patrick Gebhard; Tanja Schneeberger; Elisabeth André; Tobias Baur 001; Ionut Damian; Gregor Mehlmann; Cornelius J. König; Markus Langer (IEEE Trans. Games, 2019)

MITHOS: Interactive Mixed Reality Training to Support Professional Socio-Emotional Interactions at Schools. - Lara Chehayeb; Chirag Bhuvaneshwara; Manuel S. Anglet; Bernhard Hilpert; Ann-Kristin Meyer; Dimitra Tsovaltzi; Patrick Gebhard; Antje Biermann; Sinah Auchtor; Nils Lauinger; Julia Knopf; Andreas Kaiser; et al. (CoRR, 2024)