VIZARD II: A Reconfigurable Interactive Volume Rendering System. - Michael Meißner; Urs Kanus; Gregor Wetekam; Johannes Hirche; Alexander Ehlert; Wolfgang Straßer; Michael C. Doggett; P. Forthmann; R. Proksa (Graphics Hardware, 2002)

VIZARD II: An FPGA-based Interactive Volume Rendering System. - Urs Kanus; Gregor Wetekam; Johannes Hirche; Michael Meißner (FPL, 2002)

VoxelCache: a cache-based memory architecture for volume graphics. - Urs Kanus; Gregor Wetekam; Johannes Hirche (Graphics Hardware, 2003)

A hardware architecture for multi-resolution volume rendering. - Gregor Wetekam; Dirk Staneker; Urs Kanus; Michael Wand 001 (Graphics Hardware, 2005)

Speicher- und Kompressionsverfahren für Volumenvisualisierungshardware. - Gregor Wetekam (2005)