Analyse von Gamification Anreizmechanismen für Crowd Worker in Participatory Sensing. - Tom Zentek; Greta Hoffmann (MuC, 2016)

Exploring Game Design for the Financial Education of Millenials. - Greta Hoffmann; Lars Matysiak (VS-GAMES, 2019)

Perfectionism in Games - Analyzing Playing Behaviors in an Educational Game. - Greta Hoffmann; Raphaël Martin; Christof Weinhardt (VS-GAMES, 2019)

Can Immersive Systems Help Address Sustainability Goals? Insights from Research in Information Systems. - Jella Pfeiffer; Jonas Fegert; Anke Greif-Winzrieth; Greta Hoffmann; Christian Peukert (Market Engineering, 2021)

Gameful Learning for a More Sustainable World. - Greta Hoffmann; Jella Pfeiffer (Bus. Inf. Syst. Eng., 2022)