World-Space Spatiotemporal Reservoir Reuse for Ray-Traced Global Illumination. - Guillaume Boissé (SIGGRAPH Asia Technical Communications, 2021)

Real-time Rendering of Glossy Reflections using Ray Tracing and Two-level Radiance Caching. - Kenta Eto; Sylvain Meunier; Takahiro Harada; Guillaume Boissé (SIGGRAPH Asia Technical Communications, 2023)

GI-1.0: A Fast and Scalable Two-level Radiance Caching Scheme for Real-time Global Illumination. - Guillaume Boissé; Sylvain Meunier; Héloïse de Dinechin; Pieterjan Bartels; Alexander Veselov; Kenta Eto; Takahiro Harada (CoRR, 2023)