VERVE: Voxel Engine for Real-time Visualization and Examination. - Günter Knittel (Comput. Graph. Forum, 1993)

Eliminating the Z-Buffer bottleneck. - Günter Knittel; Andreas Schilling 001 (ED&TC, 1995)

A pel-based Volume Rendering Accelerator. - Günter Knittel (Workshop on Graphics Hardware, 1995)

High-Speed Volume Rendering Using Redundant Block Compression. - Günter Knittel (IEEE Visualization, 1995)

A Compact Volume Rendering Accelerator. - Günter Knittel; Wolfgang Straßer (VVS, 1995)

A VLSI-design for fast vector normalization. - Günter Knittel (Comput. Graph., 1995)

A scalable architecture for volume rendering. - Günter Knittel (Comput. Graph., 1995)

Three Architectures for Volume Rendering. - Jürgen Hesser; Reinhard Männer; Günter Knittel; Wolfgang Straßer; Hanspeter Pfister; Arie E. Kaufman (Comput. Graph. Forum, 1995)

A PCI-compatible FPGA-coprocessor for 2D/3D image processing. - Günter Knittel (FCCM, 1996)

A Parallel Algorithm for Scientific Visualization. - Günter Knittel (ICPP, Vol. 2, 1996)

Real-Time Accelerators for Volume Rendering. - Hanspeter Pfister; Günter Knittel; Jürgen Hesser; John C. Goble (IEEE Visualization, 1996)

Hardware for superior texture performance. - Günter Knittel; Andreas Schilling 001; Anders Kugler; Wolfgang Straßer (Comput. Graph., 1996)

Texram: a smart memory for texturing. - Andreas Schilling 001; Günter Knittel; Wolfgang Straßer (IEEE Computer Graphics and Applications, 1996)

Verfahren und Schaltungseinheiten für Hochleistungsgraphik und Visualisierung. - Günter Knittel (1997)

VIZARD - Visualization Accelerator for Realtime Display. - Günter Knittel; Wolfgang Straßer (Workshop on Graphics Hardware, 1997)

TRIANGLECASTER Extensions To 3BTexturing Units For Accelerated Volume Rendering. - Günter Knittel (Workshop on Graphics Hardware, 1999)

The ULTRAVIS system. - Günter Knittel (VVS, 2000)

Using pre-integrated Transfer Functions in an Interactive Software System for Volume. - Günter Knittel (Eurographics (Short Presentations), 2002)

An Architecture for Hierarchical Collision Detection. - Gabriel Zachmann; Günter Knittel (WSCG, 2003)

Introduction. - Günter Knittel; Bengt-Olaf Schneider (Comput. Graph., 2003)

A Compact Shader for FPGA-Based Volume Rendering Accelerators. - Günter Knittel (ARC, 2007)

On the Design of a Parallel Link Using Rigid-Flex PCB Technology. - Günter Knittel (ITNG, 2007)

Pipelined Bus-Invert Coding for FPGAs Driving High-Speed DDR-Channels. - Günter Knittel (ITNG, 2008)

Integrating Logic Analyzer Functionality into VHDL Designs. - Günter Knittel; Stefanie Mayer; Christian Rothländer (ReConFig, 2008)

PCA-based Seeding for Improved Vector Quantization. - Günter Knittel; Roman Parys (IMAGAPP, 2009)

Giga-Voxel Rendering from Compressed Data on a Display Wall. - Roman Parys; Günter Knittel (J. WSCG, 2009)

A CG-based Poisson solver on a GPU-cluster. - Günter Knittel (HiPC, 2010)

A Parallel Preconditioned Conjugate Gradient Solver for the Poisson Problem on a Multi-GPU Platform. - Marco Ament; Günter Knittel; Daniel Weiskopf; Wolfgang Straßer (PDP, 2010)

A Novel Encoder for TDCs. - Günter Knittel (ARC, 2019)

EraΣer: A Compact FPGA-TDC Design. - Günter Knittel; Michael Traxler (EBCCSP, 2019)