Investigating the process of learning with desktop virtual reality: A structural equation modeling approach. - Guido Makransky; Gustav Bøg Petersen (Comput. Educ., 2019)

Can an immersive virtual reality simulation increase students' interest and career aspirations in science? - Guido Makransky; Gustav Bøg Petersen; Sara Klingenberg (Br. J. Educ. Technol., 2020)

The virtual field trip: Investigating how to optimize immersive virtual learning in climate change education. - Gustav Bøg Petersen; Sara Klingenberg; Richard E. Mayer; Guido Makransky (Br. J. Educ. Technol., 2020)

Pedagogical Agents in Educational VR: An in the Wild Study. - Gustav Bøg Petersen; Aske Mottelson; Guido Makransky (CHI, 2021)

Conducting Unsupervised Virtual Reality User Studies Online. - Aske Mottelson; Gustav Bøg Petersen; Klemen Lilija; Guido Makransky (Frontiers Virtual Real., 2021)

A study of how immersion and interactivity drive VR learning. - Gustav Bøg Petersen; Giorgos Petkakis; Guido Makransky (Comput. Educ., 2022)

Fostering science interests through head-mounted displays. - Martin S. Andersen 002; Sara Klingenberg; Gustav Bøg Petersen; Peter A. Creed; Guido Makransky (J. Comput. Assist. Learn., 2023)

Collaborative generative learning activities in immersive virtual reality increase learning. - Gustav Bøg Petersen; Valdemar Aksel Stenberdt; Richard E. Mayer; Guido Makransky (Comput. Educ., 2023)

Embodied Learning Using Virtual Reality and Mirrors Can Enhance Letter-Sound Knowledge in 6-7-Year-Old Children. - Anne Husted Henriksen; Marta Katarzyna Topor; Gustav Bøg Petersen; Rasmus Ahmt Rohde; Linn Damsgaard; Anne-Mette Veber Nielsen; Andreas Wulff-Abramsson; Guido Makransky; Jacob Wienecke (J. Comput. Assist. Learn., 2025)