Automatic computer game balancing: a reinforcement learning approach. - Gustavo Andrade; Geber L. Ramalho; Hugo Santana; Vincent Corruble (AAMAS, 2005)

Challenge-Sensitive Action Selection: an Application to Game Balancing. - Gustavo Andrade; Geber L. Ramalho; Hugo Santana; Vincent Corruble (IAT, 2005)

Dynamic Game Balancing: An Evaluation of User Satisfaction. - Gustavo Andrade; Geber L. Ramalho; Alex Sandro Gomes; Vincent Corruble (AIIDE, 2006)