Modeling Piano Sound using Waveguide Digital Filtering Techniques. - Guy E. Garnett (ICMC, 1987)

Hierarchical Waveguide Networks. - Guy E. Garnett; Bernard Mont-Reynaud (ICMC, 1988)

Meta-Issues in Music Representation: Notes of a Panel Discussion. - Guy E. Garnett (ICMC, 1989)

CNMAT Studio Report. - Leslie Delehanty; Guy E. Garnett (ICMC, 1991)

The Design of a Pen-based Music Notation System. - Guy E. Garnett; Annick Leroy; Giovanni Müller (ICMC, 1994)

Conductor Following. - Bennett Brecht; Guy E. Garnett (ICMC, 1995)

Virtual Conducting Practice Environment. - Guy E. Garnett; Fernando Malvar-Ruiz; Fred Stoltzfus (ICMC, 1999)

Performance Factors in Control of High-Dimensional Space. - Guy E. Garnett; Camille Goudeseune (ICMC, 1999)

Two Reviews of the 1998 International Computer Music Conference. - Guy E. Garnett; Camille Goudeseune (Comput. Music. J., 1999)

Technological Advances for Conducting a Virtual Ensemble. - Guy E. Garnett; Mangesh Jonnalagadda; Ivan Elezovic; Timothy Johnson; Kevin Small (ICMC, 2001)

Resonant Processing of Instrumental Sound Controller by Spatial Position. - Camille Goudeseune; Guy E. Garnett; Timothy Johnson (NIME, 2001)

Editor's Notes. - Guy E. Garnett (Comput. Music. J., 2001)

The Aesthetics of Interactive Computer Music. - Guy E. Garnett (Comput. Music. J., 2001)

Mapping Sound Synthesis in a Virtual Score. - Guy E. Garnett; Timothy Johnson; Kyongmee Choi (ICMC, 2003)

An Interface for Real-time Classification of Articulations Produced by Violin Bowing. - Chad Peiper; David Warden; Guy E. Garnett (NIME, 2003)

Build your world and play in it: Interacting with surface particles on complex objects. - Brett R. Jones; Rajinder Sodhi; Roy H. Campbell; Guy E. Garnett; Brian P. Bailey (ISMAR, 2010)

Interactive High Performance Computing for Music. - Benjamin D. Smith; Guy E. Garnett (ICMC, 2011)

The Self-Supervising Machine. - Benjamin D. Smith; Guy E. Garnett (NIME, 2011)

Improvising Musical Structure with Hierarchical Neural Nets. - Benjamin D. Smith; Guy E. Garnett (MUME@AIIDE, 2012)

Reinforcement Learning and the Creative, Automated Music Improviser. - Benjamin D. Smith; Guy E. Garnett (EvoMUSART, 2012)

Advancing Expert Human-Computer Interaction through Music. - Benjamin D. Smith; Guy E. Garnett (ICMC, 2012)

Machine listening: acoustic interface with ART. - Benjamin D. Smith; Guy E. Garnett (IUI, 2012)

Unsupervised Play: Machine Learning Toolkit for Max. - Benjamin D. Smith; Guy E. Garnett (NIME, 2012)

A Hierarchical System for Autonomous Musical Creation. - M. Anthony Reimer; Guy E. Garnett (MUME@AIIDE, 2014)

Express it!: An Interactive System for Visualizing Expressiveness of Conductor's Gestures. - Kyungho Lee; Donna J. Cox; Guy E. Garnett; Michael J. Junokas (Creativity & Cognition, 2015)

Exploratory Analysis on Expressions in Two Different 4/4 Beat Patterns. - Kyungho Lee; Michael J. Junokas; Mohammad Amanzadeh; Guy E. Garnett (ICMC, 2015)

Hearing movement: how taiko can inform automatic recognition of expressive movement qualities. - Shannon Cuykendall; Michael J. Junokas; Mohammad Amanzadeh; David K. Tcheng; Yawen Wang; Thecla Schiphorst; Guy E. Garnett; Philippe Pasquier (MOCO, 2015)

An analysis of basic expressive qualities in instrumental conducting. - Kyungho Lee; Michael J. Junokas; Mohammad Amanzadeh; Guy E. Garnett (MOCO, 2015)

A Review of Interactive Conducting Systems: 1970-2015. - Kyungho Lee; Michael J. Junokas; Guy E. Garnett (ICMC, 2016)

Learning Interpretable Musical Compositional Rules and Traces. - Haizi Yu; Lav R. Varshney; Guy E. Garnett; Ranjitha Kumar (CoRR, 2016)

Resonant Processing of Instrumental Sound Controlled by Spatial Position. - Camille Goudeseune; Guy E. Garnett; Timothy Johnson (CoRR, 2020)