RGB-D IBR: rendering indoor scenes using sparse RGB-D images with local alignments. - Yeongyu Jeong; Haejoon Kim; Hyewon Seo; Frederic Cordier; Seungyong Lee 001 (I3D, 2016)

Texture map generation for large-scale 3D reconstructed scenes. - Junho Jeon; Yeongyu Jung; Haejoon Kim; Seungyong Lee 001 (SIGGRAPH Posters, 2016)

Texture map generation for 3D reconstructed scenes. - Junho Jeon; Yeongyu Jung; Haejoon Kim; Seungyong Lee 001 (Vis. Comput., 2016)

The Reinforcement Learning based Interference Whitening Scheme for 5G. - Kwonyeol Park; Hyungjong Kim 001; Daecheol Kwon; Haejoon Kim; Hwanmin Kang; Min-Ho Shin; Jonghan Kim; Woonhaing Hur (VTC Spring, 2021)

Interactive Multi-Class Tiny-Object Detection. - Chunggi Lee; Seonwook Park; Heon Song; Jeongun Ryu; Sanghoon Kim; Haejoon Kim; Sérgio Pereira; Donggeun Yoo (CVPR, 2022)

2.4 ATOMUS: A 5nm 32TFLOPS/128TOPS ML System-on-Chip for Latency Critical Applications. - Chang-Hyo Yu; Hyo-Eun Kim; Sungho Shin; Kyeongryeol Bong; Hyunsuk Kim; Yoonho Boo; Jaewan Bae; Minjae Kwon; Karim Charfi; Jinseok Kim 006; Hongyun Kim; Myeongbo Shim; et al. (ISSCC, 2024)