A Prediction Market System for Aggregating Dispersed Tacit Knowledge into a Continuous Forecasted Demand Distribution. - Hajime Mizuyama; Eisuke Kamada (APMS, 2007)

Experimental Evaluation of Inventory-Based Discrete-Updating Market Maker for Intra-firm Prediction Market System Using VIPS. - Hajime Mizuyama; Morio Ueda; Katsunobu Asada; Yu Tagaya (APMS, 2009)

A semiotic characterization of the process of teaching and learning a skilled motion taking wok handling as an example. - Hajime Mizuyama; Kayo Yamada; Atsuto Maki; Kazuto Tanaka (IFAC HMS, 2010)

How Innovation and Improvement Ideas Are Created for a Production System by a Kaizen Team: A Protocol Analysis. - Hajime Mizuyama (APMS, 2011)

Design and Simulation-Based Testing of a Prediction Market System Using SIPS for Demand Forecasting. - Hajime Mizuyama (APMS (1), 2012)

A Prediction Market Game to Route Selection under Uncertainty. - Hajime Mizuyama; Shuhei Torigai; Michiko Anse (ISAGA, 2013)

A Prototype Crowdsourcing Approach for Document Summarization Service. - Hajime Mizuyama; Keishi Yamashita; Kenji Hitomi; Michiko Anse (APMS, 2013)

A Study on Analytical Modeling for Machine Tool Production. - Keiichi Ota; Atsushi Matsubara; Hajime Mizuyama (Int. J. Autom. Technol., 2013)

Product Concept Evaluation System Applying Preference Market. - Miku Imai; Hajime Mizuyama (HCOMP, 2014)

A GWAP Approach for Collecting Qualitative Product Attributes and Perceptual Mapping. - Eiji Miyashita; Tomomi Nonaka; Hajime Mizuyama (HCOMP, 2014)

A Customer Satisfaction Model for Effective Fast Fashion Store Service. - Tomomi Nonaka; Mitsuru Igarashi; Hajime Mizuyama (APMS (2), 2014)

Energy Consumption in the Food Service Industry: A Conceptual Model of Energy Management Considering Service Properties. - Tomomi Nonaka; Takeshi Shimmura; Nobutada Fujii; Hajime Mizuyama (APMS (2), 2015)

Product X: An Output-Agreement Game for Product Perceptual Mapping. - Hajime Mizuyama; Eiji Miyashita (CSCW Companion, 2016)

A Serious Game for Eliciting Tacit Strategies for Dynamic Table Assignment in a Restaurant. - Hajime Mizuyama; Ayano Yoshida; Tomomi Nonaka (SimTecT/ISAGA, 2016)

Milk Supply Chain Management Game for Waste Reduction. - Mizuho Sato; Hajime Mizuyama; Masaru Nakano (SimTecT/ISAGA, 2016)

Collaborative Process Planning on Route Market Platform. - Keisuke Beppu; Hajime Mizuyama; Tomomi Nonaka (APMS (2), 2017)

A Framework for Mathematical Analysis of Collaborative SCM in ColPMan Game. - Tatsuki Furukawa; Tomomi Nonaka; Hajime Mizuyama (APMS (2), 2017)

The Design and Evaluation of a Multi-player Milk Supply Chain Management Game. - Mizuho Sato; Manami Tsunoda; Hitomi Imamura; Hajime Mizuyama; Masaru Nakano (ISAGA, 2017)

Knowledge-Sharing Market: A Prediction Market-Based Knowledge-Sharing System. - Seiyu Yamaguchi; Hajime Mizuyama; Tomomi Nonaka; Mizuho Sato (CSCW Companion, 2018)

Analyzing Intuitive Skills of a Waitperson in a Restaurant Dining Room Using a Serious Game. - Fumihide Nishimura; Emi Kinoshita; Tomomi Nonaka; Hajime Mizuyama (APMS (1), 2018)

A Model of Dynamic Scheduling of Restaurant Operations Considering the Order and Timing of Serving Dishes. - Tomomi Nonaka; Terumi Nobutomo; Hajime Mizuyama (APMS (1), 2018)

Scheduling Auction: A New Manufacturing Business Model for Balancing Customization and Quick Delivery. - Shota Suginouchi; Hajime Mizuyama (APMS (2), 2019)

Agent-Based Modeling and Analysis of Dynamic Slab Yard Management in a Steel Factory. - Hajime Mizuyama (APMS (1), 2020)

Assessing the Value of Process Improvement Suggestions. - Torbjørn H. Netland; Hajime Mizuyama; Rafael Lorenz (APMS (2), 2020)

Proposal of a Beer Distribution Game Considering Waste Management and the Bullwhip Effect. - Mizuho Sato; Masaru Nakano; Hajime Mizuyama; Christoph Roser (JCSG, 2020)

Analyzing cognitive processes of a product/service-system design session using protocol analysis. - Tomohiko Sakao; John S. Gero; Hajime Mizuyama (Artif. Intell. Eng. Des. Anal. Manuf., 2020)

Simultaneous Determination of Theatrical Casting and Ticket Distribution Using Scheduling Auction. - Shota Suginouchi; Yuna Takahashi; Yosuke Kurihara; Hajime Mizuyama (Int. J. Autom. Technol., 2020)

Knowledge Sharing Game for Sales Recovery and Food Waste Reduction at Restaurants. - Mizuho Sato; Hajime Mizuyama (ISAGA, 2021)

Simulation-Based Game Theoretical Analysis of Japanese Milk Supply Chain for Food Waste Reduction. - Hajime Mizuyama; Sota Yamaguchi; Shota Suginouchi; Mizuho Sato (APMS (2), 2022)

Relaxing RGV Scheduling Problem for Approximate Assessment of Transportation Rate. - Shota Suginouchi; Kazuki Honda; Tomoya Hattori; Takahiro Sakai; Hajime Mizuyama (APMS (1), 2022)

Equilibrium Search Technique Using Genetic Algorithm and Replicator Dynamics and Its Application to Food Supply Chain Model. - Natsuki Morita; Hayato Dan; Katsumi Homma; Hitoshi Yanami; Shota Suginouchi; Mizuho Sato; Hajime Mizuyama; Masatoshi Ogawa (KES-IDT, 2022)

Milky Chain Game: A Pedagogical Game for Food Supply Chain Management. - Mizuho Sato; Tomoya Manago; Hajime Mizuyama (APMS (2), 2023)

Mechanism Design as Collaborative Production Systems. - Ryuichiro Ishikawa; Hideyasu Karasawa; Sangjic Lee; Hajime Mizuyama; Nariaki Nishino; Kohei Nishiyama; Shigeru Ono; Shota Suginouchi (APMS (3), 2024)

Mechanism Design for Agricultural Machinery Sharing. - Yumeto Mino; Shota Suginouchi; Hajime Mizuyama (APMS (3), 2024)

Impact of Wholesale and Retail Limits on Supply Chain Decision Strategies: Insights from Serious Gaming Experiments. - Mizuho Sato; Hajime Mizuyama (APMS (3), 2024)

Balancing High Social Welfare and Short Waiting Times: Determining a Reasonable Buyout Price in Auction-Based Restaurant Reservation Systems. - Shota Suginouchi; Shoma Kanesaka; Hajime Mizuyama (APMS (3), 2024)

Digital Veggie Mart Game for Nutritional Education and Sustainable Food Supply Chain. - Mizuho Sato; Hajime Mizuyama (ISAGA, 2024)