Transition of Aesthetic Emotions in Interactive Environments. - Ana Constantinescu; Naoko Matsumoto; Daisuke Moriyasu; Hajime Murai; Akifumi Tokosumi (ICCM, 2004)

Network Analysis of the Four Gospels and the Catechism of the Catholic Church. - Hajime Murai; Akifumi Tokosumi (J. Adv. Comput. Intell. Intell. Informatics, 2007)

Systematization of Knowledge about Performative Verbs: Capturing Speaker's Intention. - Naoko Matsumoto; Hajime Murai; Akifumi Tokosumi (LKR, 2008)

Extracting Concepts from Religious Knowledge Resources and Constructing Classic Analysis Systems. - Hajime Murai; Akifumi Tokosumi (LKR, 2008)

Life with a Robot Companion: Video Analysis of 16-Days of Interaction with a Home Robot in a "Ubiquitous Home" Environment. - Naoko Matsumoto; Hirotada Ueda; Tatsuya Yamazaki; Hajime Murai (HCI (2), 2009)

Extracting High-Order Aesthetic and Affective Components from Composer's Writings. - Akifumi Tokosumi; Hajime Murai (HCI (3), 2009)

Introducing Scientific Methods for the Interpretation of the Bible: Quantitative Analysis of Christian Documents. - Hajime Murai (SNPD, 2012)

Plot Analysis for Describing Punch Line Functions in Shinichi Hoshi's Microfiction. - Hajime Murai (CMN, 2014)

Factor Analysis of Utterances in Japanese Fiction-Writing Based on BCCWJ Speaker Information Corpus. - Hajime Murai (Adv. Hum. Comput. Interact., 2018)

Extraction of Typical Story Plot Patterns from Genres within Japanese Popular Entertainment Works Fukumoto. - Hajime Murai; Shuuhei Toyosawa; Takayuki Shiratori; Takumi Yoshida; Shougo Nakamura; Yuuri Saito; Kazuki Ishikawa 004; Sakura Nemoto; Junya Iwasaki; Shoki Ohta; Arisa Ohba; Takaki Fukumoto (ICCC, 2022)

Editor's Message to Special Issue of Computer and Humanities. - Hajime Murai (J. Inf. Process., 2024)