Han-Young Jang

According to our database1, Han-Young Jang authored at least 14 papers between 2005 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2015
Multi-resolution terrain rendering with GPU tessellation.
Vis. Comput., 2015

2013
GPU-optimized indirect scalar displacement mapping.
Comput. Aided Des., 2013

Memory-efficient real-time map building using octree of planes and points.
Adv. Robotics, 2013

2012
Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation.
Comput. Graph. Forum, 2012

2011
Image-space hierarchical coherence buffer.
Vis. Comput., 2011

Cooperation of CPU and GPU Programs for Real-time 3D Map Building.
Proceedings of the ICSOFT 2011, 2011

2010
Layered occlusion map for soft shadow generation.
Vis. Comput., 2010

Feature-preserving deformation of tessellated surfaces.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

2008
Fast collision detection using the A-buffer.
Vis. Comput., 2008

Visibility-based spatial reasoning for object manipulation in cluttered environments.
Comput. Aided Des., 2008

Toward Human-Like Real-Time Manipulation: From Perception to Motion Planning.
Adv. Robotics, 2008

2007
Image-Space Collision Detection Through Alternate Surface Peeling.
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007

2006
Spatial Reasoning for Real-time Robotic Manipulation.
Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2006

2005
A visibility-based accessibility analysis of the grasp points for real-time manipulation.
Proceedings of the 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2005


  Loading...