802.11 wireless LAN multiplayer game capacity and optimization. - Hanghang Qi; David Malone; Dmitri Botvich (NETGAMES, 2009)

Optimisation of capacity in various 802.11 gaming scenarios. - Hanghang Qi; David Malone; Dmitri Botvich (Int. J. Adv. Media Commun., 2010)

Supporting first person shooter games with competing traffic in 802.11e MAC. - Hanghang Qi; David Malone; Ashwin Murali; Dmitri Botvich (NETGAMES, 2011)

Exploiting the capture effect to improve WLAN throughput. - Paul Patras; Hanghang Qi; David Malone (WOWMOM, 2012)

802.11 Buffers: When Bigger Is Not Better? - David Malone; Hanghang Qi; Dmitri Botvich; Paul Patras (WiFlex, 2013)

Mitigating collisions through power-hopping to improve 802.11 performance. - Paul Patras; Hanghang Qi; David Malone (Pervasive Mob. Comput., 2014)