Composing Outdoor Augmented-Reality Sound Environments. - Camille Goudeseune; Hank Kaczmarski (ICMC, 2001)

Alice on the Eightfold Way: Exploring Curved Spaces in an Enclosed Virtual Reality Theater. - George K. Francis; Camille M. A. Goudeseune; Henry Kaczmarski; Benjamin J. Schaeffer; John M. Sullivan (VisMath, 2002)

Forming the dots: live optical motion capture animation dance. - Luc Vanier; Hank Kaczmarski; Lance Chong (SIGGRAPH, 2003)

Tele-sports and tele-dance: full-body network interaction. - Benjamin Schaeffer; Mark Flider; Hank Kaczmarski; Luc Vanier; Lance Chong; Yu Hasegawa-Johnson (VRST, 2003)

Myriad: scalable VR via peer-to-peer connectivity, PC clustering, and transient inconsistency. - Benjamin Schaeffer; Peter Brinkmann; George K. Francis; Camille Goudeseune; Jim Crowell; Hank Kaczmarski (Comput. Animat. Virtual Worlds, 2007)

Are Gamers Better Crossers? An Examination of Action Video Game Experience and Dual Task Effects in a Simulated Street Crossing Task. - John G. Gaspar; Mark B. Neider; James A. Crowell; Aubrey Lutz; Henry Kaczmarski; Arthur F. Kramer (Hum. Factors, 2014)

The Effects of Cell Phone and Text Message Conversations on Simulated Street Crossing. - Sarah E. Banducci; Nathan Ward; John G. Gaspar; Kurt R. Schab; James A. Crowell; Henry Kaczmarski; Arthur F. Kramer (Hum. Factors, 2016)

Measuring the Useful Field of View During Simulated Driving With Gaze-Contingent Displays. - John G. Gaspar; Nathan Ward; Mark B. Neider; James A. Crowell; Ronald Carbonari; Henry Kaczmarski; Ryan V. Ringer; Aaron P. Johnson; Arthur F. Kramer; Lester C. Loschky (Hum. Factors, 2016)

Older Adult Multitasking Performance Using a Gaze-Contingent Useful Field of View. - Nathan Ward; John G. Gaspar; Mark B. Neider; James A. Crowell; Ronald Carbonari; Hank Kaczmarski; Ryan V. Ringer; Aaron P. Johnson; Lester C. Loschky; Arthur F. Kramer (Hum. Factors, 2018)