"I am not a fan, I just play a lot" - If Power Gamers Aren't Fans, Who Are? - Hanna Wirman (DiGRA Conference, 2007)

Women and Productivity [Abstracts]. - Hanna Wirman; Shira Chess; Anne-Mette Albrechtslund; Jessica Enevold (DiGRA Conference, 2009)

Designing for intuitive use for non-human users. - Hanna E. Wirman; Ida Kathrine Hammeleff Jørgensen (Advances in Computer Entertainment, 2015)

Multispecies methods, technologies for play. - Ida Kathrine Hammeleff Jørgensen; Hanna Wirman (Digit. Creativity, 2016)

Sinological-orientalism in Western News Media: Caricatures of Games Culture and Business. - Hanna Wirman (Games Cult., 2016)

Toward characterization of playful ACI. - Hanna Wirman; Anna Zamansky (Interactions, 2016)

A Report on the First International Workshop on Research Methods in Animal-Computer Interaction. - Anna Zamansky; Amanda Roshier; Clara Mancini; Emily C. Collins 001; Carol Hall; Katie Grillaert; Ann Morrison; Steve North; Hanna Wirman (CHI Extended Abstracts, 2017)

Regional Character at a Large-Scale Jam: GGJ Hong Kong 2013-2018. - Hanna Wirman; Rhys Jones (ICGJ, 2018)

DiGRA Chapter Diversity. - Hanna Wirman (Trans. Digit. Games Res. Assoc., 2018)

From Manual to Automated to Digital: On Transmediality, Technological Specificity, and Playful Practice in Mahjong. - Hanna Wirman; Olli Tapio Leino (Games Cult., 2019)

Introduction. - Hanna Wirman (Trans. Digit. Games Res. Assoc., 2021)

Teaching Environmentally Conscious Game Design: Lessons and Challenges. - Sonia Fizek; Mikhail Fiadotau; Hanna Wirman; Maria B. Garda (Games Res. Pract., 2023)

Review: Game: Animals, Video Games, and Humanity. - Hanna Wirman (Game Stud., 2023)

Making Sense of 'Game Feel' through Affective Science. - Ronny Mikkelsen; Hanna Wirman (DiGRA, 2024)

Game Jams and 'Heavy' Topics: Navigating anxiety throughgame creation. - Hanna Wirman; Jon Bankler; Mikhail Fiadotau; Patrick Prax; Haron Walliander; Henrik Engström; Maria B. Garda; Salvör Gissurardóttir; Pawel Grabarczyk (DiGRA, 2024)

Creative-Rational Tensions in Game Development: A Danish Case Study on Team Collaboration. - Mark Staun Poulsen; Hanna Wirman (Trans. Digit. Games Res. Assoc., 2024)