Engagement Through Play: Politics and Video Games. - Hanne Gesine Wagner (CHI PLAY, 2015)

Card Mapper: Enabling Data-Driven Reflections on Ideation Cards. - Dimitrios Paris Darzentas; Raphael Velt; Richard Wetzel; Peter J. Craigon; Hanne Gesine Wagner; Lachlan D. Urquhart; Steve Benford (CHI, 2019)

Selling Glossy, Easy Futures: A Feminist Exploration of Commercial Mental-Health-focused Self-Care Apps' Descriptions in the Google Play Store. - Velvet Spors; Hanne Gesine Wagner; Martin Flintham; Pat Brundell; David Murphy (CHI, 2021)

Data-inspired co-design for museum and gallery visitor experiences. - Dimitrios Paris Darzentas; Harriet R. Cameron; Hanne Gesine Wagner; Peter J. Craigon; Edgar Bodiaj; Jocelyn Spence; Paul Tennent; Steve Benford (Artif. Intell. Eng. Des. Anal. Manuf., 2022)

"It's not just for the Past but it's for the Here and Now": Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories. - Rebecca Gibson; Camilla May Babbage; Hanne Gesine Wagner; Dominic Price; Sarah Martindale; Neil Chadborn; Sachiyo Ito-Jaeger; Dimitrios Paris Darzentas; Helena Webb; Rachel Jacobs; Ayça Atabey; Boriana Koleva; et al. (Conference on Designing Interactive Systems, 2023)

C&C Festival of Hybrid Gifting. - Jocelyn Spence; Boriana Koleva; Martin Flintham; Emily-Clare Thorn; Kevin Glover; Rebecca Gibson; Steven David Benford; Hyosun Kwon; Dimitrios Paris Darzentas; Hanne Gesine Wagner (Creativity & Cognition, 2023)

"More than a cliché": Experiencing Hybrid Gifting in the Wild. - Jocelyn Spence; Boriana Koleva; Steve Benford; Dimitrios Paris Darzentas; Martin Flintham; Kevin Glover; Hanne Gesine Wagner; Rebecca Gibson; Emily-Clare Thorn (ACM Trans. Comput. Hum. Interact., 2023)