Data Visualization in Online Journalism and Its Implications for the Production Process. - Wibke Weber; Hannes Rall (IV, 2012)

ShakesVR: Redefining narrative strategies for linear storytelling in a fully immersive environment. - Hannes Rall (EVA, 2020)

Redefining Visual Storytelling for Adaptation of Classic Literature in Immersive Environments: Hölderlin's Echo VR. - Hannes Rall (HCI (35), 2020)

Pericles VR: Insights into visual development and gamification of a lesser-known Shakespeare play. - Hannes Rall; Emma Harper (VR Workshops, 2022)

Spatial Considerations: Hybridizing Production Modes for an Immersive Adaptation of Shakespeare's The Merchant of Venice. - Hannes Rall; Emma Harper (VR Workshops, 2023)

Hybrid Workflow in AI-Driven Stylisation and Hand-Drawn Animation. - Hannes Martin Rall; Alice Osinska; Aaron Zhi Qiang Lim (KUI, 2025)

Move the Stasis: Animating Classical Illustration. - Hannes Rall; Alice Osinska; Aaron Zhi Qiang Lim (VINCI, 2025)

Animating Shakespeare: A Case Study in Human-AI Collaboration for Animating Classical Illustration. - Hannes Rall; Alice Osinska; Aaron Zhi Qiang Lim (IEEE Computer Graphics and Applications, 2026)