Re-orchestrating Game Drama: The Immersive Experience of Dynamic Music in Video Games. - Hans-Peter Gasselseder (EVA, 2013)

Dynamic music and immersion in the action-adventure an empirical investigation. - Hans-Peter Gasselseder (Audio Mostly Conference, 2014)

Those who played were listening to the music? Immersion and dynamic music in the ludonarrative. - Hans-Peter Gasselseder (CIP, 2014)

The Role of Agency in Ludoacoustic Immersion: Experiencing Recorded Sound and Music in Situational Context. - Hans-Peter Gasselseder (Audio Mostly Conference, 2015)

Creating a Super Instrument: Composers and Pianists Reaching Beyond Their Technical and Expressive Capabilities. - Maria Kallionpää; Hans-Peter Gasselseder (Audio Mostly Conference, 2015)

Re-sequencing the Ludic Orchestra - Evaluating the Immersive Effects of Dynamic Music and Situational Context in Video Games. - Hans-Peter Gasselseder (HCI (18), 2015)

What You Hear is Where You Are is What I Hear. - Hans-Peter Gasselseder (EVA, 2016)

The Imaginary Friend, Crossing over Computer Game Scoring Techniques and Musical Expression. - Maria Kallionpää; Hans-Peter Gasselseder (EVA, 2016)

Under Construction: Contemporary Opera in the Crossroads Between New Aesthetics, Techniques, and Technologies. - Maria Kallionpää; Alan Chamberlain; Hans-Peter Gasselseder (Audio Mostly Conference, 2018)

Beyond the Audience Seat: The recording and production of immersive opera and interactive concerto programmes for VR experiences. - Hans-Peter Gasselseder; Maria Kallionpää (EVA, 2019)

Back to the Future and Forward to the Past: Zukunftsmusik and the aesthetics of immersive classical music experience. - Maria Kallionpää; Hans-Peter Gasselseder (EVA, 2020)