Interaction Design Based on Augmented Reality Technologies for English Vocabulary Learning. - Min-Chai Hsieh; Hao-Chiang Koong Lin (ICCE, 2010)

Implementing an Interactive Digital Artwork Based on Concepts of Concrete Poetry. - Min-Chai Hsieh; Hao-Chiang Koong Lin; Jin-Wei Lin (ICCE, 2010)

The Implementation of a Game Based Character Model E-Learning System. - Cheng-Hung Wang; Hao-Chiang Koong Lin; Min-Chai Hsieh; Shu-Ling Lai (ICCE, 2010)

An ontology-based affective tutoring system on digital arts. - Hao-Chiang Koong Lin; I-Hen Tsai; Rui-Ting Sun (WACI, 2011)

The Human-Like Emotions Recognition Using Mutual Information and Semantic Clues. - Hao-Chiang Koong Lin; Min-Chai Hsieh; Wei-Jhe Wang (Edutainment, 2011)

Eye Tracking for Evaluating an AR-based Learning System on Monocotyledons/Dicotyledons. - Ching-Ju Chao; Hao-Chiang Koong Lin; Cheng-Hung Wang; Min-Chai Hsieh (ICCE, 2011)

Combining Affective Computing and Facebook API Social Computing to Establish a Mobile Platform with Automatic Emotion Status Updating Functions. - Chen-Syan Lyu; Meng-Shian Ou; Jua-Jun Zhung; Hao-Chiang Koong Lin (ICCE, 2011)

Usability Evaluation on an Affective Mobile Platform Based on Social Computing. - Chen-Syan Lyu; Meng-Shian Ou; Jua-Jun Zhung; Hao-Chiang Koong Lin (ICCE, 2011)

An Affective Learning Interface with an Interactive Animated Agent. - Ching-Ju Chao; Hao-Chiang Koong Lin; Jin-Wei Lin; Yu-Chuan Tseng (DIGITEL, 2012)

A Preliminary Study on Context-Aware Ubiquitous Learning Strategies Integrated Affective Tutoring System. - Chia-Chun Chang; I-Chien Chen; Hao-Chiang Koong Lin (ICCE, 2012)

How to teach software programming? Using Affective Teaching Method and Social Network to Enhance the Learning Motivation in Programming Courses - An Example on Facebook. - Chia-Chun Chang; I-Chien Chen; Hao-Chiang Koong Lin (ICCE, 2012)

The Application of Affective Tutoring Systems (ATS) in Enhancing Learners' Motivation. - Ching-Ju Chao; Hao-Chiang Koong Lin; Tsu-Ching Huang; Kuo-Chun Hsu; Cheng-Yen Hsieh (ICCE, 2012)

Preliminary Study of Mobile Augmented Reality Assisted Learning Tool. - Min-Chai Hsieh; Hao-Chiang Koong Lin; Kuang-Yu Lin; Bo-Han Ou; Tsung-Yu Chen (ICCE, 2012)

The Establishment and Usability Evaluation on a Markerless AR-Based Hairstyle Simulation System. - Hao-Chiang Koong Lin; Min-Chai Hsieh (Int. J. Online Pedagog. Course Des., 2012)

Using the Analytic Hierarchy Process Methodology to Assess the Drivers Affecting the Implementation of Interactive Digital Television as a Commerce Platform. - Ching-Ju Chao; Chad Lin; Hao-Chiang Koong Lin; Chyi Lin Shen; Cheng-Hung Wang (Int. J. Wirel. Networks Broadband Technol., 2012)

An emotion recognition mechanism based on the combination of mutual information and semantic clues. - Hao-Chiang Koong Lin; Min-Chai Hsieh; Li-Chen Loh; Cheng-Hung Wang (J. Ambient Intell. Humaniz. Comput., 2012)

From a Perspective on Foreign Language Learning Anxiety to Design an Affective Tutoring System. - Ching-Ju Chao; Hao-Chiang Koong Lin (ICCE, 2013)

The Interactive Building Projection on Heritage Based on Game-Based Learning - A Case of "Red Building in National University of Tainan". - Wen-Lin Hong; Yi-Hsin Chang; Hen-Yi Chen; Hao-Chiang Koong Lin (ICCE, 2013)

Enhancing Learning Achievement Using Affective Tutoring System in Accounting. - Ya-Ping Hsueh; Hao-Chiang Koong Lin; Meng-Shian Ou (ICCE, 2013)

An Automatic Mechanism to Recognize and Generate Emotional MIDI Sound Arts Based on Affective Computing Techniques. - Hao-Chiang Koong Lin; Cong Jie Sun; Bei Ni Su; Zu An Lin (Int. J. Online Pedagog. Course Des., 2013)

The Impact of Affective Tutoring System and Information Literacy on Elementary School Students' Cognitive Load and Learning Outcomes. - Ching-Ju Chao; Shang-Chin Tsai; Chia-Hsun Lee; Tao-Hua Wang; Hao-Chiang Koong Lin (ICCE, 2014)

Usability of affective interfaces for a digital arts tutoring system. - Hao-Chiang Koong Lin; Nian-Shing Chen; Rui-Ting Sun; I-Hen Tsai (Behav. Inf. Technol., 2014)

The influence of using affective tutoring system in accounting remedial instruction on learning performance and usability. - Hao-Chiang Koong Lin; Chih-Hung Wu; Ya-Ping Hsueh (Comput. Hum. Behav., 2014)

Elucidating the role of IT/IS assessment and resource allocation in IT/IS performance in hospitals. - Hao-Chiang Koong Lin; Tsung-Yen Chuang; I-Long Lin; Hsuan-Yu Chen (Inf. Manag., 2014)

Influence of Cognitive Style and Cooperative Learning on Application of Augmented Reality to Natural Science Learning. - Hao-Chiang Koong Lin; Sheng-Hsiung Su; Sheng-Tien Wang; Shang-Chin Tsai (Int. J. Technol. Hum. Interact., 2015)

Assessing the effectiveness of learning solid geometry by using an augmented reality-assisted learning system. - Hao-Chiang Koong Lin; Mei-Chi Chen; Chih-Kai Chang (Interact. Learn. Environ., 2015)

Construction of Multi-mode Affective Learning System: Taking Affective Design as an Example. - Hao-Chiang Koong Lin; Sheng-Hsiung Su; Ching-Ju Chao; Cheng-Yen Hsieh; Shang-Chin Tsai (J. Educ. Technol. Soc., 2016)

Guest Editorial: Intelligent and Affective Learning Environments: New Trends and Challenges. - Ramón Zataraín-Cabada; Giner Alor-Hernández; María Lucía Barrón-Estrada; Ricardo Colomo-Palacios; Hao-Chiang Koong Lin (J. Educ. Technol. Soc., 2016)

Multi-Modal Affective Computing Technology Design the Interaction between Computers and Human of Intelligent Tutoring Systems. - Sheng-Hsiung Su; Hao-Chiang Koong Lin; Cheng-Hung Wang; Zu-Ching Huang (Int. J. Online Pedagog. Course Des., 2016)

The Study on the Application in the Combination of Pervasive Gaming and Augmented Reality in the Temple Tour for Users with Different Cognitive Styles. - Yu-Hsuan Lin; Hao-Chiang Koong Lin; I-Cheng Lio (ICCE, 2017)

The Development of an Affective Tutoring System for Japanese Language Learners. - Yu Chun Ma; Hao-Chiang Koong Lin (SETE@ICWL, 2017)

A Study on the Behavioral Patterns Formed by Subjects with Different Cognitive Styles in Playing Augmented Reality Interaction Games. - Meng-Chun Tsai; Hao-Chiang Koong Lin (SETE@ICWL, 2017)

Augmented Reality Applied to Smartphones and Wearable Devices - Virtual Furniture Simulation System. - Yi-Cheng Liao; Tao-Hua Wang; Hao-Chiang Koong Lin; Kuan-Yu Lin (ICITL, 2018)

The Creation of Interactive Visual Music with Kandinsky Abstract Arts. - Yu-Hsuan Lin; Chad Lin; Chia-Wei Chang; Hao-Chiang Koong Lin (ICITL, 2018)

Usability Evaluation of the Game Based E-Book System on Natural Science Teaching System. - Meng-Chun Tsai; Hao-Chiang Koong Lin; Chad Lin (ICITL, 2018)

Emotional Design Tutoring System Based on Multimodal Affective Computing Techniques. - Cheng-Hung Wang; Hao-Chiang Koong Lin (Int. J. Distance Educ. Technol., 2018)

The Effects of Virtual Reality System Applied to Shooting Training Course for Senior High School Students. - Yi-Cheng Liao; Hao-Chiang Koong Lin; Po-Chun Kuo; Kuan-Yu Lin (ICCE, 2019)

Using an Augmented-Reality Board Game for Drug Addiction Prevention at a University in Taiwan. - Yu-Hsuan Lin; Hao-Chiang Koong Lin (ICITL, 2019)

Sentiment Analysis of Brand Personality Positioning Through Text Mining. - Ruei-Shan Lu; Hsiu-Yuan Tsao; Hao-Chiang Koong Lin; Yu Chun Ma; Cheng-Tung Chuang (J. Inf. Technol. Res., 2019)

The asymmetric effect of review valence on numerical rating. - Hsiu-Yuan Tsao; Ming-Yi Chen; Hao-Chiang Koong Lin; Yu Chun Ma (Online Inf. Rev., 2019)

Applying sentiment analysis to automatically classify consumer comments concerning marketing 4Cs aspects. - Hao-Chiang Koong Lin; Tao-Hua Wang; Guo-Chung Lin; Shu-Chen Cheng; Hong-Ren Chen; Yueh-Min Huang (Appl. Soft Comput., 2020)

Employing STEAM 6E Teaching Methods to Analyze the Academic Emotions of the Digital Video Practice Course. - Yu-Chen Liang; Hao-Chiang Koong Lin; Cheng-Tsung Li (ICITL, 2021)

Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students' Learning Motivation and Learning Activity Satisfaction. - Yu-Hsuan Lin; Hao-Chiang Koong Lin; Hsin-Lan Liu (ICITL, 2021)

The design and evaluation of a multimodal ubiquitous learning application for EFL writers. - Vivien Lin; Yu-Hsuan Lin; Min-Chai Hsieh; Gi-Zen Liu; Hao-Chiang Koong Lin (Digit. Creativity, 2021)

The Effectiveness of Incorporating Augmented Reality Board Game into Temple Culture. - Yu-Chen Liang; Hao-Chiang Koong Lin; Yu-Hsuan Lin (ICITL, 2022)

The Effect on Students' Learning Efficacy by Using Self-regulated Learning Combined with Game-Based Learning in Learning Idioms. - Yu-Chen Liang; Hao-Chiang Koong Lin; Yu-Hsuan Lin (ICITL, 2022)

Incorporating Affective Computing Into an Interactive System With MakeyMakey: An Emotional Human-Computer Interaction Design. - Hsin-Lan Liu; Hao-Chiang Koong Lin; Liang Yu-Chen; Zeng Yu-cheng; Zhan Kai-cheng; Liu Hsin-Yueh (Int. J. Online Pedagog. Course Des., 2022)

Developing an E-Learning Platform Capable of Being Aware of Self-Regulated Learning Behaviors of Role Models. - Jian-Wei Lin; Hao-Chiang Koong Lin; Hong-Ren Chen (IEEE Trans. Learn. Technol., 2022)

The Effect of Makey Makey Combined with Tangible Learning on Marine Conservation Outcomes with Attitude, and Learning Satisfaction of Rural Elementary School Students. - Yu-Hsuan Lin; Jie-Yu Rong; Hao-Chiang Koong Lin (ICITL, 2023)

A Study of Virtual Skills Training on Students' Perceptions of Sense of Ownership and Sense of Agency. - Li-Wen Lu; Tao-Hua Wang; Koong Hao-Chiang Lin; Fan-Chi Liu; Wen-Ju Li (ICITL, 2023)

Exploring the Integration of Phenomenon-Based Learning Approach in Programming and Critical Thinking Intent. - Meng-Chun Tsai; Hao-Chiang Koong Lin (ICITL (1), 2024)

MindMe: an AI-Powered personality assessment tool. - Chun-Hsiung Tseng; Hao-Chiang Koong Lin; Andrew Chih-Wei Huang; Yung-Hui Chen; Jia-Rou Lin (Multim. Tools Appl., 2024)

Effects of an AI-Guided Musical Blocks System on Children's Learning Engagement and Emotions. - Chia-Hui Feng; Hao-Chiang Koong Lin; Chu-Yu Christine Cheng; Jing-Lin Huang; Yu-Xin Zhou (HCI (41), 2025)

Do Students with Different Personality Traits Demonstrate Different Physiological Signals in Video-based Learning? - Chun-Hsiung Tseng; Hao-Chiang Koong Lin; Yung-Hui Chen; Jia-Rou Lin; Andrew Chih-Wei Huang (CoRR, 2025)

Personalized Programming Education: Using Machine Learning to Boost Learning Performance Based on Students' Personality Traits. - Chun-Hsiung Tseng; Hao-Chiang Koong Lin; Andrew Chih-Wei Huang; Jia-Rou Lin (CoRR, 2025)