Real-Time Shadow Generation Using BSP Trees and Stencil Buffers. - Harlen Costa Batagelo; Ilaim Costa Júnior (SIBGRAPI, 1999)

Dynamic Scene Occlusion Culling Using a Regular Grid. - Harlen Costa Batagelo; Shin-Ting Wu (SIBGRAPI, 2002)

Picking and Snapping for 3D Input Devices. - Shin-Ting Wu; Marcel Abrantes; Daniel Tost; Harlen Costa Batagelo (SIBGRAPI, 2003)

What you see is what you snap: snapping to geometry deformed on the GPU. - Harlen Costa Batagelo; Shin-Ting Wu (SI3D, 2005)

Application-independent accurate mouse placements on surfaces of arbitrary geometry. - Harlen Costa Batagelo; Shin-Ting Wu (SIBGRAPI, 2007)

Estimating curvatures and their derivatives on meshes of arbitrary topology from sampling directions. - Harlen Costa Batagelo; Shin-Ting Wu (Vis. Comput., 2007)

A GPU-based architeture for supporting 3D interactions. - Harlen Costa Batagelo (2007)

A framework for GPU-based application-independent 3D interactions. - Harlen Costa Batagelo; Shin-Ting Wu (Vis. Comput., 2008)

Interactive Graphics Applications with OpenGL Shading Language and Qt. - Joao Paulo Gois; Harlen Costa Batagelo (SIBGRAPI Tutorials, 2012)

Least-squares hermite radial basis functions implicits with adaptive sampling. - Harlen Costa Batagelo; João Paulo Gois (Graphics Interface, 2013)

Generalized Hermitian Radial Basis Functions Implicits from polygonal mesh constraints. - Joao Paulo Gois; Diogo Fernando Trevisan; Harlen Costa Batagelo; Ives Macêdo (Vis. Comput., 2013)

GPU-Based Sphere Tracing for Radial Basis Function Implicits. - Harlen Costa Batagelo; João Paulo Gois (Int. J. Image Graph., 2014)

A low-cost-memory CUDA implementation of the conjugate gradient method applied to globally supported radial basis functions implicits. - Diogo Fernando Trevisan; João Paulo Gois; Harlen Costa Batagelo (J. Comput. Sci., 2014)

Interactive shading of 2.5D models. - João Paulo Gois; Bruno A. D. Marques; Harlen Costa Batagelo (Graphics Interface, 2015)

Contour-aware 3D reconstruction of side-view sketches. - Saulo Ramos; Diogo Fernando Trevisan; Harlen Costa Batagelo; Mario Costa Sousa; João Paulo Gois (Comput. Graph., 2018)

Solving Tangram Puzzles Using Raster-Based Mathematical Morphology. - Fernanda Miyuki Yamada; João Paulo Gois; Harlen Costa Batagelo (SIBGRAPI, 2019)

Laplacian Coordinates: Theory and Methods for Seeded Image Segmentation. - Wallace Casaca; João Paulo Gois; Harlen Costa Batagelo; Gabriel Taubin; Luis Gustavo Nonato (IEEE Trans. Pattern Anal. Mach. Intell., 2021)

A review on Generative Adversarial Networks for image generation. - Vinicius Luis Trevisan De Souza; Bruno Augusto Dorta Marques; Harlen Costa Batagelo; João Paulo Gois (Comput. Graph., 2023)

Generative approaches for solving tangram puzzles. - Fernanda Miyuki Yamada; Harlen Costa Batagelo; João Paulo Gois; Hiroki Takahashi (Discov. Artif. Intell., 2024)

TANGAN: solving Tangram puzzles using generative adversarial network. - Fernanda Miyuki Yamada; Harlen Costa Batagelo; João Paulo Gois; Hiroki Takahashi (Appl. Intell., 2025)