The personal computer as an interactive technology for the artist (simulation vs. abstraction). - Harold James McWhinnie (Comput. Graph., 1987)

Technology update: Computer graphics software. - Harold James McWhinnie (Comput. Graph., 1988)

The electronic museum. - Harold James McWhinnie (Comput. Graph., 1988)

Development of visual languages with interactive video disks. - Harold James McWhinnie (Comput. Graph., 1989)

Two individual computer workstations. - Harold James McWhinnie (Comput. Graph., 1990)

Some aesthetic questions on computer-based art and design. - Harold James McWhinnie (Comput. Graph., 1991)

The computer and the right side of the brain II. - Harold James McWhinnie (Comput. Graph., 1991)