Visions About Mobile Technologies in Elementary Education. - Harri Ketamo; Jarkko Alajääski; Jari Multisilta (WCCE, 2001)

xTask - Adaptable Working Environment. - Harri Ketamo (WMTE, 2002)

mLearning for Kindergarten's Mathematics Teaching. - Harri Ketamo (WMTE, 2002)

User and platform adaptation in web-based learning environments. - Harri Ketamo (2002)

Teacher in the Mobile World. - Jari Multisilta; Harri Keiho; Harri Ketamo (ICT and the Teacher of the Future, 2003)

Mobile Technologies and Education. - Heikki Haaparanta; Harri Ketamo (eTRAIN, 2003)

Identifying Hypermedia Browsing Strategies. - Kristian Kiili; Harri Ketamo (eTRAIN, 2003)

Focus Group Report: Mobility and Education. - Raymond Morel; Arthur Tatnall; Harri Ketamo; Timo Lainema; Jari Koivisto; Barbara Tatnall (eTRAIN, 2003)

Towards Adaptive Learning Materials: Speed of Interaction and Relative Number of Mistakes as Indicators of Learning Results. - Harri Ketamo; Jari Multisilta (Educ. Inf. Technol., 2003)

An Adaptive Geometry Game for Handheld Devices. - Harri Ketamo (J. Educ. Technol. Soc., 2003)

xTask - an adaptable learning environment. - Harri Ketamo (J. Comput. Assist. Learn., 2003)

Exploring the Learning Mechanism in Educational Games. - Kristian Kiili; Harri Ketamo (J. Comput. Inf. Technol., 2007)

Balancing Adaptive Content with Agents - Modeling and Reproducing Group Behavior as Computational System. - Harri Ketamo (WEBIST (1), 2010)

Reverse Market Segmentation with Personas. - Harri Ketamo; Kristian Kiili; Jarkko Alajääski (WEBIST (2), 2010)

Learning experiences of mobile social media. - Kristian Kiili; Jari Multisilta; Marko Suominen; Harri Ketamo (Int. J. Mob. Learn. Organisation, 2010)

Eedu Elements, a Finnish K-6 school in a Mobile Game. - Harri Ketamo (mLearn, 2012)

Agents and Analytics - A Framework for Educational Data Mining with Games based Learning. - Harri Ketamo (ICAART (2), 2013)

Designing Reality Guides. - Tomi Mäntylä; Ilmari Lahti; Harri Ketamo; Mika Luimula; Jouni Smed (VS-GAMES, 2014)

Studying the User Experience of a Tablet Based Math Game. - Kristian Kiili; Harri Ketamo; Antti Koivisto; Enda Finn (Int. J. Game Based Learn., 2014)

Evaluating the usefulness of Eye Tracking in Game-based Learning. - Kristian Kiili; Harri Ketamo; Michael D. Kickmeier-Rust (Int. J. Serious Games, 2014)

Evaluating Cognitive and Affective Outcomes of a Digital Game-Based Math Test. - Kristian Kiili; Harri Ketamo (IEEE Trans. Learn. Technol., 2018)

Interactive Machine Learning: Managing Information Richness in Highly Anonymized Conversation Data. - Ari Alamäki; Lili Aunimo; Harri Ketamo; Lasse Parvinen (PRO-VE, 2019)

Using AI to Decrease Demand and Supply Mismatch in ITC Labour Market. - Jussi Okkonen; Harri Ketamo; Hanna Lindsten; Teemu Rauhala; Jarmo Viteli (AHFE (11), 2020)

Applying Semantic Computing for Health Care Professionals: the Timing of Intervention is the Key for Successful Rehabilitation. - Linda KaroliinaNieminen; Jari Juhani Vuori; Harri Ketamo; Markku Juhani Kankaanpää (FRUCT, 2022)