The irreducible Core of a minimum cost spanning tree game. - Harry Aarts; Theo Driessen (ZOR Methods Model. Oper. Res., 1993)

A marginalistic value for monotonic set games. - Harry Aarts; Kees Hoede; Yukihiko Funaki (Int. J. Game Theory, 1997)

On Computing the Nucleolus of a Balanced Connected Game. - Tamás Solymosi; Harry Aarts; Theo Driessen (Math. Oper. Res., 1998)

Computing the nucleolus of some combinatorially-structured games. - Jeroen Kuipers; Tamás Solymosi; Harry Aarts (Math. Program., 2000)