Early partial evaluation in a JIT-compiled, retargetable instruction set simulator generated from a high-level architecture description. - Harry Wagstaff; Miles Gould; Björn Franke; Nigel P. Topham (DAC, 2013)

Automated ISA branch coverage analysis and test case generation for retargetable instruction set simulators. - Harry Wagstaff; Tom Spink; Björn Franke (CASES, 2014)

Efficient code generation in a region-based dynamic binary translator. - Tom Spink; Harry Wagstaff; Björn Franke; Nigel P. Topham (LCTES, 2014)

Efficient dual-ISA support in a retargetable, asynchronous Dynamic Binary Translator. - Tom Spink; Harry Wagstaff; Björn Franke; Nigel P. Topham (SAMOS, 2015)

From high level architecture descriptions to fast instruction set simulators. - Harry Wagstaff (2015)

Integrating Algorithmic Parameters into Benchmarking and Design Space Exploration in 3D Scene Understanding. - Bruno Bodin; Luigi Nardi; M. Zeeshan Zia; Harry Wagstaff; Govind Sreekar Shenoy; Murali Krishna Emani; John Mawer; Christos Kotselidis; Andy Nisbet; Mikel Luján; Björn Franke; Paul H. J. Kelly; et al. (PACT, 2016)

Efficient asynchronous interrupt handling in a full-system instruction set simulator. - Tom Spink; Harry Wagstaff; Björn Franke (LCTES, 2016)

Hardware-Accelerated Cross-Architecture Full-System Virtualization. - Tom Spink; Harry Wagstaff; Björn Franke (ACM Trans. Archit. Code Optim., 2016)

SimBench: A portable benchmarking methodology for full-system simulators. - Harry Wagstaff; Bruno Bodin; Tom Spink; Björn Franke (ISPASS, 2017)

SLAMBench2: Multi-Objective Head-to-Head Benchmarking for Visual SLAM. - Bruno Bodin; Harry Wagstaff; Sajad Saeedi 001; Luigi Nardi; Emanuele Vespa; John Mawer; Andy Nisbet; Mikel Luján; Steve B. Furber; Andrew J. Davison; Paul H. J. Kelly; Michael F. P. O'Boyle (ICRA, 2018)

Algorithmic Performance-Accuracy Trade-off in 3D Vision Applications. - Bruno Bodin; Luigi Nardi; Harry Wagstaff; Paul H. J. Kelly; Michael F. P. O'Boyle (ISPASS, 2018)

Navigating the Landscape for Real-time Localisation and Mapping for Robotics and Virtual and Augmented Reality. - Sajad Saeedi 001; Bruno Bodin; Harry Wagstaff; Andy Nisbet; Luigi Nardi; John Mawer; Nicolas Melot; Oscar Palomar; Emanuele Vespa; Tom Spink; Cosmin Gorgovan; Andrew M. Webb; et al. (CoRR, 2018)

Navigating the Landscape for Real-Time Localization and Mapping for Robotics and Virtual and Augmented Reality. - Sajad Saeedi 001; Bruno Bodin; Harry Wagstaff; Andy Nisbet; Luigi Nardi; John Mawer; Nicolas Melot; Oscar Palomar; Emanuele Vespa; Tom Spink; Cosmin Gorgovan; Andrew M. Webb; et al. (Proc. IEEE, 2018)

A Retargetable System-level DBT Hypervisor. - Tom Spink; Harry Wagstaff; Björn Franke (ACM Trans. Comput. Syst., 2018)

Full-System Simulation of Mobile CPU/GPU Platforms. - Kuba Kaszyk; Harry Wagstaff; Tom Spink; Björn Franke; Michael F. P. O'Boyle; Bruno Bodin; Henrik Uhrenholt (ISPASS, 2019)

Mitigating JIT compilation latency in virtual execution environments. - Martin Kristien; Tom Spink; Harry Wagstaff; Björn Franke; Igor Böhm; Nigel P. Topham (VEE, 2019)