Extending the desktop workplace by a portable virtual reality system. - Hilko Hoffmann; Oliver Stefani; Harshada Patel (Int. J. Hum. Comput. Stud., 2006)

Evaluation of virtual reality products and applications from individual, organizational and societal perspectives - The "VIEW" case study. - Ioannis Karaseitanidis; Angelos Amditis; Harshada Patel; Sarah Sharples; Evangelos Bekiaris; Alexander H. Bullinger; Jolanda G. Tromp (Int. J. Hum. Comput. Stud., 2006)

Practical evaluations of real user company needs for visualization technologies. - Harshada Patel; Sarah Sharples; Séverine Letourneur; Emma Johansson; Hilko Hoffmann; Jean Lorisson; Dennis Saluäär; Oliver Stefani (Int. J. Hum. Comput. Stud., 2006)

Human centred design of 3-D interaction devices to control virtual environments. - Harshada Patel; Oliver Stefani; Sarah Sharples; Hilko Hoffmann; Ioannis Karaseitanidis; Angelos Amditis (Int. J. Hum. Comput. Stud., 2006)

Multimodal astronaut virtual training prototype. - Jukka Rönkkö; Jussi Markkanen; Raimo Launonen; Marinella Ferrino; Enrico Gaia; Valter Basso; Harshada Patel; Mirabelle D'Cruz; Seppo Laukkanen (Int. J. Hum. Comput. Stud., 2006)

Guest Editor's Introduction. - Jolanda G. Tromp; Sarah Sharples; Harshada Patel (Presence Teleoperators Virtual Environ., 2006)

A method for involving children with autism in design. - Laura Millen; Sue Cobb; Harshada Patel (IDC, 2011)

Developing speech input for virtual reality applications: A reality based interaction approach. - Alex W. Stedmon; Harshada Patel; Sarah Sharples; John R. Wilson (Int. J. Hum. Comput. Stud., 2011)

Feedback on In-flight Applications of Virtual Reality to Enhance Comfort in Future Aircraft. - Mirabelle D'Cruz; Harshada Patel; Laura Lewis; Sue Cobb (EuroVR, 2014)

Demonstration: VR-HYPERSPACE - The innovative use of virtual reality to increase comfort by changing the perception of self and space. - Mirabelle D'Cruz; Harshada Patel; Laura Lewis; Sue Cobb; Matthias Bues; Oliver Stefani; Tredeaux Grobler; Kaj Helin; Juhani Viitaniemi; Susanna Aromaa; Bernd Fröhlich 001; Stephan Beck 001; et al. (VR, 2014)

User Involvement in Design and Application of Virtual Reality Gamification to Facilitate the Use of Hearing Aids. - Harshada Patel; Sue Cobb; Madeline Hallewell; Mirabelle D'Cruz; Richard M. Eastgate; Lorenzo Picinali; Stefano Tamascelli (iTAG, 2016)

Novel 3D games for people with and without hearing loss. - Mirabelle D'Cruz; Harshada Patel; Madeline Hallewell; Davide Salanitri; Jeena Velzen; Lorenzo Picinali (VS-GAMES, 2017)

Collaborative Virtual Environment to Facilitate Game Design Evaluation with Children with ASC. - Tessa Roper; Laura Millen Dutka; Sue Cobb; Harshada Patel (Int. J. Hum. Comput. Interact., 2019)

Persona-Scenarios in Game Development: Communication Tensions Between Hearing Aid Users and Communication Partners. - Harshada Patel; Madeline Hallewell (Int. J. Game Based Learn., 2021)

What Else Is New? Open Data Users Need to Know What's Changed. - Simon Worthington; Harshada Patel; Michal Charemza (IEEE Softw., 2022)