Sentiment extraction in music. - Haruhiro Katayose; Masakazu Imai; Seiji Inokuchi (ICPR, 1988)

An Approach to an Artificial Music Expert. - Haruhiro Katayose; Hirokazu Kato 001; Masakazu Imai; Seiji Inokuchi (ICMC, 1989)

Music Interpreter in the Kansei Music System. - Haruhiro Katayose; Keishi Takami; Toshiyuki Fukuoka; Seiji Inokuchi (ICMC, 1989)

The Kansei Music System '90. - Haruhiro Katayose; Seiji Inokuchi (ICMC, 1990)

Expression extraction in virtuoso music performances. - Haruhiro Katayose; Toshiyuki Fukuoka; Keishi Takami; Seiji Inokuchi (ICPR (1), 1990)

Gesture Sensor in Virtual Performer. - Tsutomu Kanamori; Haruhiro Katayose; Satosi Simura; Seiji Inokuchi (ICMC, 1993)

Virtual Performer. - Haruhiro Katayose; Tsutomu Kanamori; Katsuyuki Kamei; Yoichi Nagashima; Kosuke Sato; Seiji Inokuchi; Satosi Simura (ICMC, 1993)

Pegasus-2: Real-Time Composing Environment with Chaotic Interaction Model. - Yoichi Nagashima; Haruhiro Katayose; Seiji Inokuchi (ICMC, 1993)

Learning performance rules in a music interpretation system. - Haruhiro Katayose; Seiji Inokuchi (Comput. Humanit., 1993)

Demonstration of Gesture Sensors for the Shakuhachi. - Haruhiro Katayose; Tsutomu Kanamori; Satoshi Shimura; Seiji Inokuchi (ICMC, 1994)

An Improvisational Accompaniment System Observing Performer's Musical Gesture. - Yushi Aono; Haruhiro Katayose; Seiji Inokuchi (ICMC, 1995)

Sensor Integration for Interactive Digital Art. - Tsutomu Kanamori; Haruhiro Katayose; Yushi Aono; Seiji Inokuchi; Takashi Sakaguchi (ICMC, 1995)

A Model of Pattern Processing for Music. - Haruhiro Katayose; Seiji Inokuchi (ICMC, 1995)

A Compositional Environment with Intersection and Interaction between Musical Model and Graphical Model: "Listen to the Graphics, Watch the Music". - Yoichi Nagashima; Haruhiro Katayose; Seiji Inokuchi (ICMC, 1995)

An Environment for Interactive Art - Sensor Integration and Applications. - Haruhiro Katayose; Tsutomu Kanamori; Seiji Inokuchi (ICMC, 1996)

A Toolkit for Interactive Digital Art. - Haruhiro Katayose; Hirotsugu Shirakabe; Tsutomu Kanamori; Seiji Inokuchi (ICMC, 1997)

A Structural Analysis Tool for Expressive Performance. - Yuichi Uwabu; Haruhiro Katayose; Seiji Inokuchi (ICMC, 1997)

A Real-time Session Composer with Acoustic Polyphonic Instruments. - Yushi Aono; Haruhiro Katayose; Seiji Inokuchi (ICMC, 1998)

Software Sensors for Interactive Digital Art. - Shigeyuki Hirai; Haruhiro Katayose; Tsutomu Kanamori; Seiji Inokuchi (ICMC, 1998)

Physiological Measurement of Performers' Tension and its Utilization for Media Control. - Haruhiro Katayose; Shigeyuki Hirai; Tsutomu Kanamori; Hirokazu Kato 001; Seiji Inokuchi (ICMC, 1998)

Applying STRAIGHT toward Music Systems - Accurate F0 Estimation and Application for Data-driven Synthesis. - Haruhiro Katayose; Hideki Kawahara (ICMC, 1999)

Fixed point analysis of frequency to instantaneous frequency mapping for accurate estimation of F0 and periodicity. - Hideki Kawahara; Haruhiro Katayose; Alain de Cheveigné; Roy D. Patterson (EUROSPEECH, 1999)

Extraction of Musical Performance Rules Using a Modified Algorithm of Multiple Regression Analysis. - Osamu Ishikawa; Yushi Aono; Haruhiro Katayose; Seiji Inokuchi (ICMC, 2000)

RENCON: toward a new evaluation system for performance rendering systems. - Rumi Hiraga; Mitsuyo Hashida; Keiji Hirata 001; Haruhiro Katayose; Kenzi Noike (ICMC, 2002)

An accomodating piano which augments intention of inexperienced players. - Akio Yatsui; Haruhiro Katayose (IWEC, 2002)

After the first year of Rencon. - Rumi Hiraga; Roberto Bresin; Keiji Hirata 001; Haruhiro Katayose (ICMC, 2003)

Utility System For Constructing Database Of Performance Deviations. - Ken'ichi Toyoda; Kenzi Noike; Haruhiro Katayose (ISMIR, 2004)

iFP: A Music Interface Using an Expressive Performance Template. - Haruhiro Katayose; Keita Okudaira (ICEC, 2004)

Rencon 2004: Turing Test for Musical Expression. - Rumi Hiraga; Roberto Bresin; Keiji Hirata 001; Haruhiro Katayose (NIME, 2004)

Using an Expressive Performance Template in a Music Conducting Interface. - Haruhiro Katayose; Keita Okudaira (NIME, 2004)

ARMS: a trading card game using AR technology. - Haruhiro Katayose; Kazuhiko Imanishi (Advances in Computer Entertainment Technology, 2005)

Painting as an Interface for Timbre Design. - Michael Bylstra; Haruhiro Katayose (ICEC, 2005)

On Cognition of Musical Grouping: Relationship Between the Listeners' Schema Type and Their Musical Preference. - Mitsuyo Hashida; Kenzi Noike; Noriko Nagata; Haruhiro Katayose (ICEC, 2005)

Making Collaborative Interactive Art "Ohka Rambu". - Ryota Oiwa; Haruhiro Katayose; Ryohei Nakatsu (ICEC, 2005)

Crossing colorful communication: a system for enhancing sound communication. - Ryota Oiwa; Mitsuyo Hashida; Haruhiro Katayose (Advances in Computer Entertainment Technology, 2007)

jPop-E: An Assistant System for Performance Rendering of Ensemble Music. - Mitsuyo Hashida; Noriko Nagata; Haruhiro Katayose (NIME, 2007)

Strategy-acquisition system for video trading card game. - Nobuto Fujii; Mitsuyo Hashida; Haruhiro Katayose (Advances in Computer Entertainment Technology, 2008)

Brain activity during playing video game correlates with player level. - Shingo Hattahara; Nobuto Fujii; Shinpei Nagae; Koji Kazai; Haruhiro Katayose (Advances in Computer Entertainment Technology, 2008)

Music Genre Classification and Similarity Calculation Using Bass-Line Features. - Tetsuro Kitahara; Yusuke Tsuchihashi; Haruhiro Katayose (ISM, 2008)

A New Music Database Describing Deviation Information of Performance Expressions. - Mitsuyo Hashida; Toshie Matsui; Haruhiro Katayose (ISMIR, 2008)

Using Bass-line Features for Content-Based MIR. - Yusuke Tsuchihashi; Tetsuro Kitahara; Haruhiro Katayose (ISMIR, 2008)

A Directable Performance Rendering System: Itopul. - Mitsuyo Hashida; Yosuke Ito; Haruhiro Katayose (NIME, 2008)

Mixtract: A directable musical expression system. - Mitsuyo Hashida; Shunji Tanaka; Haruhiro Katayose (ACII, 2009)

BayesianBand: Jam Session System Based on Mutual Prediction by User and System. - Tetsuro Kitahara; Naoyuki Totani; Ryosuke Tokuami; Haruhiro Katayose (ICEC, 2009)

v.morish'09: A Morphing-Based Singing Design Interface for Vocal Melodies. - Masanori Morise; Masato Onishi; Hideki Kawahara; Haruhiro Katayose (ICEC, 2009)

Mims: Interactive Multimedia Live Performance System. - Ryo Kanda; Mitsuyo Hashida; Haruhiro Katayose (NIME, 2009)

CG animation for piano performance. - Nozomi Kugimoto; Rui Miyazono; Kosuke Omori; Takeshi Fujimura; Shinichi Furuya; Haruhiro Katayose; Hiroyoshi Miwa; Noriko Nagata (SIGGRAPH Posters, 2009)

Extended-Knee Walk for Humanoid Robot with Parallel Link Legs. - Hajime Sakamoto; Haruhiro Katayose; Koji Miyazaki; Ryohei Nakatsu (Int. J. Humanoid Robotics, 2009)

MoPH: a media performance system with a multi-touch interface. - Saburo Hirano; Takashi Ikebuchi; Haruhiro Katayose (Advances in Computer Entertainment Technology, 2010)

"VirtualPhilharmony": A Conducting System with Heuristics of Conducting an Orchestra. - Takashi Baba; Mitsuyo Hashida; Haruhiro Katayose (NIME, 2010)

Takumi: a real-time video converter that generates cartoon-style animated images using depth map. - Hironori Wakama; Haruhiro Katayose (Advances in Computer Entertainment Technology, 2011)

First Person Shooters as Collaborative Multiprocess Instruments. - Florent Berthaut; Haruhiro Katayose; Hironori Wakama; Naoyuki Totani; Yuichi Sato (NIME, 2011)

Autonomously Acquiring a Video Game Agent's Behavior: Letting Players Feel Like Playing with a Human Player. - Nobuto Fujii; Yuichi Sato; Hironori Wakama; Haruhiro Katayose (Advances in Computer Entertainment, 2012)

Evaluating Human-like Behaviors of Video-Game Agents Autonomously Acquired with Biological Constraints. - Nobuto Fujii; Yuichi Sato; Hironori Wakama; Koji Kazai; Haruhiro Katayose (Advances in Computer Entertainment, 2013)

Special issue: Ten years of Advances in Computer Entertainment. - Haruhiro Katayose; Dennis Reidsma (Entertain. Comput., 2014)

Find Kirigami!: an Augmented Papercutting Play Activity Realized with Tablet Terminals. - Wataru Ogasa; Masanori Fukui; Yuji Sasaki; Haruhiro Katayose (ACE, 2016)

UPP (Unreal Prank Painter): Graffiti System Focusing on Entertainment of Mischievous Play. - Shunnosuke Ando; Haruhiro Katayose (ACE, 2017)

Performance Error Detection and Post-Processing for Fast and Accurate Symbolic Music Alignment. - Eita Nakamura; Kazuyoshi Yoshii; Haruhiro Katayose (ISMIR, 2017)