Gamified Collaborative Environment in Moodle. - Hasan Fahmi Hasan; Muesser Nat; Vanye Zira Vanduhe (IEEE Access, 2019)

Continuance Intentions to Use Gamification for Training in Higher Education: Integrating the Technology Acceptance Model (TAM), Social Motivation, and Task Technology Fit (TTF). - Vanye Zira Vanduhe; Muesser Nat; Hasan Fahmi Hasan (IEEE Access, 2020)