High Quality and Efficient Direct Rendering of Massive Real-world Point Clouds. - Hassan Bouchiba; Raphaël Groscot; Jean-Emmanuel Deschaud; François Goulette (Eurographics (Posters), 2017)

Raw Point Cloud Deferred Shading Through Screen Space Pyramidal Operators. - Hassan Bouchiba; Jean-Emmanuel Deschaud; François Goulette (Eurographics (Short Papers), 2018)

Contributions en traitements basés points pour le rendu et la simulation en mécanique des fluides. (Contributions in point based processing for rendering and fluid simulation). - Hassan Bouchiba (2018)

Computational fluid dynamics on 3D point set surfaces. - Hassan Bouchiba; Simon Santoso; Jean-Emmanuel Deschaud; Luisa Rocha-Da-Silva; François Goulette; Thierry Coupez (J. Comput. Phys. X, 2020)

DOC-Depth: A novel approach for dense depth ground truth generation. - Simon De Moreau; Mathias Corsia; Hassan Bouchiba; Yasser Almehio; Andrei Bursuc; Hafid El Idrissi; Fabien Moutarde (CoRR, 2025)