Hatice Yildiz Durak
Orcid: 0000-0002-5689-1805
According to our database1,
Hatice Yildiz Durak
authored at least 33 papers
between 2018 and 2025.
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Bibliography
2025
Investigating Undergraduates' Online Engagement Behaviors Predictors: The role of Multiple Screen Addictions, Motivation, Academic Success and Autonomous Learning.
Technol. Knowl. Learn., September, 2025
What Makes an Effective Online Course Experience?: Student Perceptions and Needs for Online Course Design Elements in the Context of Feedback and Collaborative Learning.
Technol. Knowl. Learn., June, 2025
Impact of ML-LA feedback system on learners' academic performance, engagement and behavioral patterns in online collaborative learning environments: A lag sequential analysis and Markov chain approach.
Educ. Inf. Technol., February, 2025
2024
Effectiveness of artificial intelligence integration in design-based learning on design thinking mindset, creative and reflective thinking skills: An experimental study.
Educ. Inf. Technol., December, 2024
The role of flexible thinking and academic achievement emotions in predicting goal-setting, time management, and self-evaluation in online learning: a multi-group analysis.
Interact. Learn. Environ., October, 2024
J. Comput. Assist. Learn., April, 2024
Educ. Inf. Technol., March, 2024
Acceptance of educational use of the Internet of Things (IoT) in the context of individual innovativeness and ICT competency of pre-service teachers.
Interact. Learn. Environ., February, 2024
The role of digital literacy and digital data security awareness in online privacy concerns: a multi-group analysis with gender.
Online Inf. Rev., 2024
Examination of digital citizenship, online information searching strategy and information literacy depending on changing state of experience in using digital technologies during COVID-19 pandemic.
J. Inf. Sci., 2024
2023
Investigating the effects of SOLO taxonomy with reflective practice on university students' meta-cognitive strategies, problem-solving, cognitive flexibility, spatial anxiety: an embedded mixed-method study on 3D game development.
Interact. Learn. Environ., December, 2023
Emotion regulation, e-learning readiness, technology usage status, in-class smartphone cyberloafing, and smartphone addiction in the time of COVID-19 pandemic.
J. Comput. Assist. Learn., October, 2023
Modeling of Relationship of Personal and Affective Variables With Computational Thinking and Programming.
Technol. Knowl. Learn., March, 2023
Online versus face-to-face cheating: The prevalence of cheating behaviours during the pandemic compared to the pre-pandemic among Turkish University students.
J. Comput. Assist. Learn., February, 2023
Online learning in higher education: Examining the predictors of students' online engagement.
Educ. Inf. Technol., February, 2023
Conversational agent-based guidance: examining the effect of chatbot usage frequency and satisfaction on visual design self-efficacy, engagement, satisfaction, and learner autonomy.
Educ. Inf. Technol., January, 2023
Examining the predictors of TPACK for integrated STEM: Science teaching self-efficacy, computational thinking, and design thinking.
Educ. Inf. Technol., 2023
2022
Examining the Relationships Between English Teachers' Lifelong Learning Tendencies with Professional Competencies and Technology Integrating Self-Efficacy.
Educ. Inf. Technol., 2022
Examining various risk factors as the predictors of gifted and non-gifted high school students' online game addiction.
Comput. Educ., 2022
Comparing reflective and supportive scaffolding in 3D computer-aided design course: Engineering students' metacognitive strategies, spatial ability self-efficacy, and spatial anxiety.
Comput. Appl. Eng. Educ., 2022
Design, development, and implementation of a simulation application for gifted students in robotics teaching.
Comput. Appl. Eng. Educ., 2022
Examining the effect of feedback type and gender on computing achievements, engagement, flipped learning readiness, and autonomous learning in online flipped classroom.
Comput. Appl. Eng. Educ., 2022
Flipped classroom model applications in computing courses: Peer-assisted groups, collaborative group and individual learning.
Comput. Appl. Eng. Educ., 2022
2021
Modeling of relations between K-12 teachers' TPACK levels and their technology integration self-efficacy, technology literacy levels, attitudes toward technology and usage objectives of social networks.
Interact. Learn. Environ., 2021
The Effects of Digital Concept Cartoons and Digital Concept Maps on Eliminating Middle School Students' Misconceptions in the Mathematics Course: An Experimental Research.
Informatics Educ., 2021
Preparing pre-service teachers to integrate teaching technologies into their classrooms: Examining the effects of teaching environments based on open-ended, hands-on and authentic tasks.
Educ. Inf. Technol., 2021
2020
The Effects of Using Different Tools in Programming Teaching of Secondary School Students on Engagement, Computational Thinking and Reflective Thinking Skills for Problem Solving.
Technol. Knowl. Learn., 2020
2019
Examining the acceptance and use of online social networks by preservice teachers within the context of unified theory of acceptance and use of technology model.
J. Comput. High. Educ., 2019
Modeling the effect of new media literacy levels and social media usage status on problematic internet usage behaviours among high school students.
Educ. Inf. Technol., 2019
2018
Flipped learning readiness in teaching programming in middle schools: Modelling its relation to various variables.
J. Comput. Assist. Learn., 2018
Digital story design activities used for teaching programming effect on learning of programming concepts, programming self-efficacy, and participation and analysis of student experiences.
J. Comput. Assist. Learn., 2018
Educ. Inf. Technol., 2018
Analysis of the relation between computational thinking skills and various variables with the structural equation model.
Comput. Educ., 2018