Participant Centred Framework to Support the Digital Transformation of Boardgames for Skill Development. - Håvard Almås; M. Hakvåg; Manuel Oliveira 001; Hans Torvatn (JCSG, 2021)

Reimagining how to understand learning game experiences: a qualitative and exploratory case study. - Håvard Almås; Felix Pinkow; Fay Giæver (Smart Learn. Environ., 2023)

Correction: Reimagining how to understand learning game experiences: a qualitative and exploratory case study. - Håvard Almås; Felix Pinkow; Fay Giæver (Smart Learn. Environ., 2023)

The emergence of collaboration in serious games: An exploratory study. - Håvard Almås; Fay Giæver (Int. J. Serious Games, 2024)