A graph based approach to estimating lexical cohesion. - Hayrettin Gürkök; Murat Karamuftuoglu; Markus Schaal (IIiX, 2008)

Human-Computer Interaction for BCI Games: Usability and User Experience. - Danny Plass-Oude Bos; Boris Reuderink; Bram van de Laar; Hayrettin Gürkök; Christian Mühl; Mannes Poel; Dirk Heylen; Anton Nijholt (CW, 2010)

Classifying motor imagery in presence of speech. - Hayrettin Gürkök; Mannes Poel; Job Zwiers (IJCNN, 2010)

Bacteria Hunt. - Christian Mühl; Hayrettin Gürkök; Danny Plass-Oude Bos; Marieke E. Thurlings; Lasse Scherffig; Matthieu Duvinage; Alexandra A. Elbakyan; Sungwook Kang; Mannes Poel; Dirk Heylen (J. Multimodal User Interfaces, 2010)

Brain-Computer Interfacing and Games. - Danny Plass-Oude Bos; Boris Reuderink; Bram van de Laar; Hayrettin Gürkök; Christian Mühl; Mannes Poel; Anton Nijholt; Dirk Heylen (Brain-Computer Interfaces, 2010)

User expectations and experiences of a speech and thought controlled computer game. - Hayrettin Gürkök; Gido Hakvoort; Mannes Poel; Anton Nijholt (Advances in Computer Entertainment Technology, 2011)

Perspectives on User Experience Evaluation of Brain-Computer Interfaces. - Bram van de Laar; Hayrettin Gürkök; Danny Plass-Oude Bos; Femke Nijboer; Anton Nijholt (HCI (6), 2011)

Modality switching and performance in a thought and speech controlled computer game. - Hayrettin Gürkök; Gido Hakvoort; Mannes Poel (ICMI, 2011)

Measuring Immersion and Affect in a Brain-Computer Interface Game. - Gido Hakvoort; Hayrettin Gürkök; Danny Plass-Oude Bos; Michel Obbink; Mannes Poel (INTERACT (1), 2011)

Social Interaction in a Cooperative Brain-Computer Interface Game. - Michel Obbink; Hayrettin Gürkök; Danny Plass-Oude Bos; Gido Hakvoort; Mannes Poel; Anton Nijholt (INTETAIN, 2011)

Evaluating User Experience in a Selection Based Brain-Computer Interface Game A Comparative Study. - Hayrettin Gürkök; Gido Hakvoort; Mannes Poel (ICEC, 2011)

Brain-Computer Interface Games: Towards a Framework. - Hayrettin Gürkök; Anton Nijholt; Mannes Poel (ICEC, 2012)

Improving BCI performance after classification. - Danny Plass-Oude Bos; Hayrettin Gürkök; Boris Reuderink; Mannes Poel (ICMI, 2012)

Brain-Computer Interfaces for Multimodal Interaction: A Survey and Principles. - Hayrettin Gürkök; Anton Nijholt (Int. J. Hum. Comput. Interact., 2012)

Mind the sheep! User experience evaluation & brain-computer interface games. - Hayrettin Gürkök (2012)

Affective Brain-Computer Interfaces for Arts. - Hayrettin Gürkök; Anton Nijholt (ACII, 2013)

Multi-Brain Games: Cooperation and Competition. - Anton Nijholt; Hayrettin Gürkök (HCI (6), 2013)

Evaluating a multi-player brain-computer interface game: Challenge versus co-experience. - Hayrettin Gürkök; Anton Nijholt; Mannes Poel; Michel Obbink (Entertain. Comput., 2013)

Experiencing BCI Control in a Popular Computer Game. - Bram van de Laar; Hayrettin Gürkök; Danny Plass-Oude Bos; Mannes Poel; Anton Nijholt (IEEE Trans. Comput. Intell. AI Games, 2013)

Players' Opinions on Control and Playability of a BCI Game. - Hayrettin Gürkök; Bram van de Laar; Danny Plass-Oude Bos; Mannes Poel; Anton Nijholt (HCI (5), 2014)

Meeting the Expectations from Brain-Computer Interfaces. - Hayrettin Gürkök; Gido Hakvoort; Mannes Poel; Anton Nijholt (Comput. Entertain., 2017)