Interactive art "maelstrom&vortex": the body's speed - a race between digital and analog speeds. - He-Lin Luo; Yi-Ping Hung (ACM Multimedia, 2012)

Automatic Multi-resolution Joint Image Smoothing for Depth Map Refinement. - He-Lin Luo; Chih-Tsung Shen; Yu-Chun Chen; Ru-Han Wu; Yi-Ping Hung (ACPR, 2013)

Interactive art the qi of calligraphy: dance and imprint. - He-Lin Luo; Yi-Ping Hung; I-Chun Chen (SIGGRAPH ASIA Technical Briefs, 2013)

3D Printing and Camera Mapping: Dialectic of Virtual and Reality. - He-Lin Luo; I-Chun Chen; Yi-Ping Hung (ACM Multimedia, 2015)

3D Printing and Camera Mapping - Artwork: Digital Buddha. - He-Lin Luo; I-Chun Chen; Yi-Ping Hung (CHI Extended Abstracts, 2016)

Light storm PLUS. - He-Lin Luo; I-Chun Chen; Yi-Ping Hung (SIGGRAPH ASIA Art Gallery, 2016)

Shadow Calligraphy of Dance: An Image-Based Interactive Installation for Capturing Flowing Human Figures. - Lyn Chao-ling Chen; He-Lin Luo (ACM Multimedia, 2018)

The Applications and Presentations of Drones in Staged Performances and Contemporary Art. - Hui-Ching Hsieh; Gene Eu Jan; He-Lin Luo (ICEBE, 2023)

Research on the Utilization of Cloud Anchors in 5G Mobile Networks for Interactive Augmented Reality Display and Sculptural Art. - He-Lin Luo; Pei-Ying Lin; Tin-Kai Chen; Andry Chowanda (QRS Companion, 2024)

Simultaneous Performance Across Two Locations: IoT-Based Motion Capture Integration in the Performing Arts. - He-Lin Luo; Pei-Ying Lin; Yi-Bing Lin; Tin-Kai Chen (ISSSR, 2025)