Tigrito: a high-affect virtual toy. - Heidy Maldonado; Antoine Picard; Barbara Hayes-Roth (CHI Conference Summary, 1998)

Tigrito: A Multi-mode Interactive Improvisational Agent. - Heidy Maldonado; Antoine Picard; Patrick Doyle; Barbara Hayes-Roth (IUI, 1998)

The Funki Buniz Playground: facilitating multi-cultural affective collaborative play. - Heidy Maldonado; Antoine Picard (CHI Extended Abstracts, 1999)

The Role of Affect and Sociality in the Agent-Based Collaborative Learning System. - Yasunori Morishima; Hiroshi Nakajima; Scott Brave; Ryota Yamada; Heidy Maldonado; Clifford Nass; Shigeyasu Kawaji (ADS, 2004)

Emerging Social Engineering in the Wireless Classroom. - Shelley V. Goldman; Roy Pea; Heidy Maldonado (ICLS, 2004)

Toward an actualization of social intelligence in human and robot collaborative systems. - Hiroshi Nakajima; Scott Brave; Heidy Maldonado; Masaki Arao; Yasunori Morishima; Ryota Yamada; Clifford Nass; Shigeyasu Kawaji (IROS, 2004)

Functioning in the Wireless Classroom. - Shelley V. Goldman; Roy D. Pea; Heidy Maldonado; Lee Martin; Toby White (WMTE, 2004)

We learn better together: enhancing eLearning with emotional characters. - Heidy Maldonado; Jong-Eun Roselyn Lee; Scott Brave; Clifford Nass; Hiroshi Nakajima; Ryota Yamada; Kimihiko Iwamura; Yasunori Morishima (CSCL, 2005)

Technology for design education: a case study. - Heidy Maldonado; Brian Lee 002; Scott R. Klemmer (CHI Extended Abstracts, 2006)

An Implementation of Socially-Intelligent Agents providing Emotional Support and its Application. - Ryota Yamada; Hiroshi Nakajima; Scott Brave; Heidy Maldonado; Jong-Eun Roselyn Lee; Clifford Nass; Yasunori Morishima (SMC, 2006)

Patterns of collaboration in design courses: team dynamics affect technology appropriation, artifact creation, and course performance. - Heidy Maldonado; Brian Lee 002; Scott R. Klemmer; Roy D. Pea (CSCL, 2007)

Preface. - Katherine M. Tsui; David Feil-Seifer; Heidy Maldonado; Bilge Mutlu; Kristen Stubbs; Leila Takayama (AAAI Spring Symposium: Experimental Design for Real-World Systems, 2009)

When is collaborating with friends a good idea? insights from design education. - Heidy Maldonado; Scott R. Klemmer; Roy D. Pea (CSCL (1), 2009)

Integrating Co-design Practices into the Development of Mobile Science Collaboratories. - Daniel Spikol; Marcelo Milrad; Heidy Maldonado; Roy D. Pea (ICALT, 2009)

Three perspectives on technology support in inquiry learning: personal inquiry, mobile collaboratories and emerging learning objects. - Astrid Wichmann; Heinz Ulrich Hoppe; Daniel Spikol; Marcelo Milrad; Stamatina Anastopoulou; Mike Sharples; Roy Pea; Heidy Maldonado; Ton de Jong (ICLS, 2010)

LET's GO! to the Creek: Co-design of Water Quality Inquiry Using Mobile Science Collaboratories. - Heidy Maldonado; Roy D. Pea (WMUTE, 2010)

Learning and Technological Designs for Mobile Science Inquiry Collaboratories. - Roy Pea; Marcelo Milrad; Heidy Maldonado (Orchestrating Inquiry Learning, 2012)

Designing Soil Quality Mobile Inquiry for Middle School. - Heidy Maldonado; Brian Perone; Mehjabeen Datoo; Paul Franz; Roy D. Pea (CSCL (2), 2013)

Designing Tangible ABCs: Fröbel's Sticks and Rings for the 21st Century. - Heidy Maldonado; Ariel Zekelman (IDC, 2019)

Evolution of a Tangible Letter Learning Game Through Design-Based Research Development. - Heidy Maldonado; Ariel Zekelman (ICLS, 2020)

Studying Interest During a Pandemic: : A Case Study of Evaluating Interest of Young Children Through a Tangible Learning Game. - Sherry Yi; Yuqi Yao; Heidy Maldonado (IDC, 2022)