Extended or exhausted: how console DLC keeps the player on the rail. - Heikki Tyni; Olli Sotamaa (MindTrek, 2011)

Howdy pardner!: on free-to-play, sociability and rhythm design in FrontierVille. - Heikki Tyni; Olli Sotamaa; Saara Toivonen (MindTrek, 2011)

Dimensions of Hybrid in Playful Products. - Heikki Tyni; Annakaisa Kultima; Frans Mäyrä (MindTrek, 2013)

Goofy Mus, Grumpy Mur and Dirty Muf: Talking Playful Seats with Personalities. - Annakaisa Kultima; Timo Nummenmaa; Heikki Tyni; Kati Alha; Frans Mäyrä (Advances in Computer Entertainment (Workshops), 2014)

Understanding smart device tabletop games. - Ville Kankainen; Heikki Tyni (MindTrek, 2014)

MurMur moderators, the talking playful seats. - Timo Nummenmaa; Annakaisa Kultima; Heikki Tyni; Kati Alha (MindTrek, 2014)

Material Culture and Angry Birds. - Heikki Tyni; Olli Sotamaa (Nordic DiGRA, 2014)

Need to touch, wonder of discovery, and social capital: experiences with interactive playful seats. - Timo Nummenmaa; Heikki Tyni; Annakaisa Kultima; Kati Alha; Jussi Holopainen (Advances in Computer Entertainment, 2015)

The Diversity of Attitudes towards Play at the Workplace - A Case of an Academic Community. - Timo Nummenmaa; Ville Kankainen; Sampo Savolainen; Annakaisa Kultima; Juho Karvinen; Kati Alha; Antti Syvänen; Heikki Tyni (DiGRA/FDG, 2016)

The emergence of industry of playful hybrids: developer's perspective. - Heikki Tyni; Annakaisa Kultima (MindTrek, 2016)

Spectating development and other backer perspectives on games crowdfunding. - Heikki Tyni (Nordic DiGRA, 2018)

Playful Furniture: Breaching a Serious Setting With Interactive Seats. - Annakaisa Kultima; Timo Nummenmaa; Heikki Tyni; Kati Alha; Jaakko Stenros; Ville Kankainen; Jussi Holopainen; Frans Mäyrä (Games Cult., 2018)

Double Duty: Crowdfunding and the Evolving Game Production Network. - Heikki Tyni (Games Cult., 2020)

Understanding game data work. - Heikki Tyni; Olli Sotamaa; Taina Myöhänen (Big Data Soc., 2025)