VR4NEUROPAIN: Interactive Rehabilitation System. - Micaela Fonseca; Heitor Cardoso; Nuno Ferreira; Tiago Loureiro; Inês Gomes 002; Cláudia Quaresma (BIODEVICES, 2019)

GNEUROPATHY: Validation Process at Clinical Environment. - Cláudia Quaresma; Madalena Gomes; Heitor Cardoso; Nuno Ferreira; Ricardo Vigário; Carla Quintão; Micaela Fonseca (BIODEVICES, 2019)

Exergames and their benefits in the perception of the Quality of Life and Socialization on institutionalized older adults. - Heitor Cardoso; Alexandre Bernardino; Mafalda Sanches; Luísa Loureiro (exp.at, 2019)

Data Augmentation Based on Virtual Wrist Devices for Fall Detection. - Inês Carvalho; Eduarda Vaz; Heitor Cardoso; Plinio Moreno (BIOSTEC (Selected Papers), 2022)

Evaluation of Fall Detection Approaches based on Virtual Devices: Leveraging on Motion Capture Data in Unity environments. - Eduarda Vaz; Heitor Cardoso; Plinio Moreno (BIOSIGNALS, 2022)

Active Data Collection of Health Data in Mobile Devices. - Ana Rita Bamansá Siles Machado; Heitor Cardoso; Plinio Moreno; Alexandre Bernardino (DeLTA, 2022)

Active Collection of Well-Being and Health Data in Mobile Devices. - João Marques; Francisco Faria; Rita Machado; Heitor Cardoso; Alexandre Bernardino; Plinio Moreno (DeLTA (Selected Papers), 2022)

Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults. - Sergi Bermúdez i Badia; João Avelino; Alexandre Bernardino; Mónica S. Cameirão; John Edison Muñoz; Heitor Cardoso; Afonso Gonçalves 001; Teresa Paulino; Ricardo A. Ribeiro; Hugo Simão; Honorato Sousa (Everyday Virtual and Augmented Reality, 2023)