Design of 3D printed mathematical art. - Henry Segerman (SoCG, 2014)

Collection of abstracts of the Workshop on Triangulations in Geometry and Topology at CG Week 2014 in Kyoto. - Jonathan Spreer; Uli Wagner 001; Benjamin A. Burton; Satoshi Murai; Eric Sedgwick; Henry Segerman (CoRR, 2014)

Squares that Look Round: Transforming Spherical Images. - Saul Schleimer; Henry Segerman (CoRR, 2016)

Non-geometric Veering Triangulations. - Craig Hodgson; Ahmad Issa; Henry Segerman (Exp. Math., 2016)

Conjugate shape simplification via precise algebraic planar sweeps toward gear design. - Jinesh Machchhar; Henry Segerman; Gershon Elber (Comput. Graph., 2020)

Non-Euclidean Virtual Reality IV: Sol. - Rémi Coulon; Elisabetta A. Matsumoto; Henry Segerman; Steve Trettel (CoRR, 2020)

Cohomology fractals, Cannon-Thurston maps, and the geodesic flow. - David Bachman; Matthias Görner; Saul Schleimer; Henry Segerman (Exp. Math., 2022)

Ray-Marching Thurston Geometries. - Rémi Coulon; Elisabetta A. Matsumoto; Henry Segerman; Steve J. Trettel (Exp. Math., 2022)