SmallConnection: designing of tangible communication media over networks. - Hideaki Ogawa; Noriaki Ando; Satoshi Onodera (ACM Multimedia, 2005)

objSampler: A Ubiquitous Logging Tool for Recording Encounters with Real World Objects. - Jun'ichi Yura; Hideaki Ogawa; Taizo Zushi; Jin Nakazawa; Hideyuki Tokuda (RTCSA, 2006)

A Participatory Learning Environment by Using Voice Trackback System in Zoological Garden. - Yutaro Ohashi; Shuichi Nagata; Hiroshi Mashima; Hideaki Ogawa; Makoto Arisawa (ICALT, 2007)

Making new learning environment in zoo by adopting mobile devices. - Yutaro Ohashi; Hideaki Ogawa; Makoto Arisawa (Mobile HCI, 2008)

PINS: a prototype model towards thedefinition of surface games. - Travis Kirton; Hideaki Ogawa; Christa Sommerer; Laurent Mignonneau (ACM Multimedia, 2008)

Introducing the FabLab as interactive exhibition space. - Irene Posch; Hideaki Ogawa; Christopher Lindinger; Roland Haring; Horst Hörtner (IDC, 2010)

The city at hand: media installations as urban information systems. - Roland Haring; Hideaki Ogawa; Christopher Lindinger; Horst Hörtner; Shervin Afshar; David Stolarsky (NordiCHI, 2010)

TextDraw: a prototype for gestural typesetting. - Travis Kirton; Pamela Jennings; Hideaki Ogawa (TEI, 2010)

How to draw yourself with text (abstract only). - Travis Kirton; Hideaki Ogawa; Eva Schindling (TEI, 2010)

Social brainstorming via interactive fabrication. - Matthew Gardiner; Christopher Lindinger; Roland Haring; Horst Hörtner; Hideaki Ogawa; Emiko Ogawa (Advances in Computer Entertainment Technology, 2011)

Social bits: toward artistic expression powered by small information generated by daily lives of people. - Hideaki Ogawa; Jayme Cochrane; Mahir M. Yavuz; Emiko Ogawa; Jun'ichi Yura; Taizo Zushi (TEI, 2011)

Participatory art cards & archive system for public exhibition: a case study through ars wild card. - Hideaki Ogawa; Emiko Ogawa; Manuela Naveau; Christopher Lindinger; Roland Haring; Matthew Gardiner; Martina Mara; Horst Hörtner (ACM Multimedia, 2012)

SWITCH: case study of an edutainment kit for experience design in everyday life. - Matthew Gardiner; Hideaki Ogawa; Christopher Lindinger; Roland Haring; Emiko Ogawa; My Trinh Gardiner; Martina Mara; Horst Hörtner (TEI, 2012)

Shadowgram: a case study for social fabrication through interactive fabrication in public spaces. - Hideaki Ogawa; Martina Mara; Christopher Lindinger; Matthew Gardiner; Roland Haring; David Stolarsky; Emiko Ogawa; Horst Hörtner (TEI, 2012)

Tell me your story, robot: introducing an android as fiction character leads to higher perceived usefulness and adoption intention. - Martina Mara; Markus Appel; Hideaki Ogawa; Christopher Lindinger; Emiko Ogawa; Hiroshi Ishiguro; Kohei Ogawa (HRI, 2013)