Enhancing 5th graders' science content knowledge and self-efficacy through game-based learning. - Angela Meluso; Meixun Zheng; Hiller A. Spires; James C. Lester (Comput. Educ., 2012)

Fifth Graders' Flow Experience in a Digital Game-Based Science Learning Environment. - Meixun Zheng; Hiller A. Spires (Int. J. Virtual Pers. Learn. Environ., 2014)

Designing game-based learning environments for elementary science education: A narrative-centered learning perspective. - James C. Lester; Hiller A. Spires; John L. Nietfeld; James Minogue; Bradford W. Mott; Eleni V. Lobene (Inf. Sci., 2014)

Examining the Relationship of Gameplay and Learning in a Narrative-Centered Digital Game for Science Education. - Seung Y. Lee; Bradford W. Mott; Jessica Vandenberg; Hiller A. Spires; James C. Lester (CoG, 2023)

Exploring Gameplay and Learning in a Narrative-Centered Digital Game for Elementary Science Education. - Seung Y. Lee; Bradford W. Mott; Jessica Vandenberg; Hiller A. Spires; James C. Lester (IEEE Trans. Games, 2024)