A 3-D vision system incorporating solid modeler and geometric reasoning. - Hiroshi Dohi; Mitsuru Ishizuka (ICPR (1), 1990)

Realistic image synthesis of a deformable living thing based on motion understanding. - Chil-Woo Lee; Osamu Hasegawa; Wiwat Wongwarawipat; Hiroshi Dohi; Mitsuru Ishizuka (J. Vis. Commun. Image Represent., 1991)

Realtime Synthesis of a Realistic Anthropomorphous Agent Toward Advanced Human-Computer Interaction. - Hiroshi Dohi; Mitsuru Ishizuka (HCI (2), 1993)

GeneView: multi-language human gene mapping library with a graphical user interface. - Hiroshi Dohi; Mitsuru Ishizuka; Shinsei Minoshima; Nobuyoshi Shimizu (Comput. Appl. Biosci., 1993)

A Vision System with Dual Viewing Angles for Spontaneous Speech Dialogue Environment. - Ying-jieh Huang; Hiroshi Dohi; Mitsuru Ishizuka (MVA, 1996)

A Visual Anthropomorphic Agent with Learning Capability of Cooperative Answering Strategy through Speech Dialog. - Yasufumi Takama; Hiroshi Dohi; Mitsuru Ishizuka (APCHI, 1998)

A system of 3D hair style synthesis based on the wisp model. - Lieu-Hen Chen; Santi Saeyor; Hiroshi Dohi; Mitsuru Ishizuka (Vis. Comput., 1999)

Emotion Expression Functions in Multimodal Presentation. - Yuan Zong; Hiroshi Dohi; Helmut Prendinger; Mitsuru Ishizuka (ICMI, 2000)

Multimodal Presentation Markup Language MPML With Emotion Expression Functions Attached. - Yuan Zong; Hiroshi Dohi; Mitsuru Ishizuka (ISMSE, 2000)

A Virtual Showcase with Intuitive Hands-Free View Control. - Hiroshi Dohi; Mitsuru Ishizuka (HCI (4), 2003)

Empathic Embodied Interfaces: Addressing Users' Affective State: Embodied Interfaces That Address Users' Physiological State. - Helmut Prendinger; Hiroshi Dohi; Hua Wang; Sonja Mayer; Mitsuru Ishizuka (ADS, 2004)

Scripting and Evaluating Affective Interactions with Embodied Conversational Agents. - Helmut Prendinger; Junichiro Mori; Santi Saeyor; Kyoshi Mori; Naoaki Okazaki; Yustinus Juli; Sonja Mayer; Hiroshi Dohi; Mitsuru Ishizuka (Künstliche Intell., 2004)

Development and psychological evaluation of multimodal presentation markup language for humanoid robots. - Yoshitaka Nishimura; Kushida Kazutaka; Hiroshi Dohi; Mitsuru Ishizuka; Johane Takeuchi; Hiroshi Tsujino (Humanoids, 2005)

An extension of the multimodal presentation markup language (MPML) to a three-dimensional VRML space. - Naoaki Okazaki; Santi Saeyor; Hiroshi Dohi; Mitsuru Ishizuka (Syst. Comput. Jpn., 2005)

Comparison of a Humanoid Robot and an On-Screen Agent as Presenters to Audiences. - Johane Takeuchi; Kushida Kazutaka; Yoshitaka Nishimura; Hiroshi Dohi; Mitsuru Ishizuka; Mikio Nakano; Hiroshi Tsujino (IROS, 2006)

A markup language for describing interactive humanoid robot presentations. - Yoshitaka Nishimura; Shinichiro Minotsu; Hiroshi Dohi; Mitsuru Ishizuka; Mikio Nakano; Kotaro Funakoshi; Johane Takeuchi; Yuji Hasegawa; Hiroshi Tsujino (IUI, 2007)

Development of Multimodal Presentation Markup Language MPML-HR for Humanoid Robots and its Psychological Evaluation. - Yoshitaka Nishimura; Kushida Kazutaka; Hiroshi Dohi; Mitsuru Ishizuka; Johane Takeuchi; Mikio Nakano; Hiroshi Tsujino (Int. J. Humanoid Robotics, 2007)

A Life-Like Agent Interface System with Second Life Avatars on the OpenSimulator Server. - Hiroshi Dohi; Mitsuru Ishizuka (HCI (12), 2009)

Automatic 3-D Facial Fitting Technique for a Second Life Avatar. - Hiroshi Dohi; Mitsuru Ishizuka (HCI (14), 2011)

Your Own Facial Parameter Generation for a 3D Avatar Interface Using an MRI Medical Image. - Hiroshi Dohi; Hitoshi Iba; Mitsuru Ishizuka (HCI (29), 2013)

Swarm Intelligence for Object Retrieval Applying Cooperative Transportation in Unknown Environments. - Ysmaldo Landaez; Hiroshi Dohi; Hitoshi Iba (ICRAI, 2018)